
Fitness Brunette Woman With Tied Hair 3D Model















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Hello, I'm an artistic producer from Latin America. My areas of work are: 3D Modeling, Photography, Music Production and Post-Production.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Fitness Brunette Woman With Tied Hair 3D Model
Body: 65824 polys / 66270 verts
Hair: 370880 polys / 409081 verts
Total: 436704 polys / 475351 verts
- Originally created with Blender 3.2.0
- Ready to render with Eevee.
- It renders in a few seconds.
- Fully Rigged. Standard rig, NO inverse kinematics.
- Advanced Head Bones. (Full face, inside the mouth, eyes)
- Realistic skin, PBR, SSS.
- Textures: JPEG 4k.
- No n-gons.
- No visible UV stretching or obvious seams.
- Model is built to real world scale (1,82m tall).
- Reading of materials in external folder.
- Generic files (fbx, dae, obj) exported directly from the original Blender project. Check compatibility.
- The .blend model loads without errors and positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All files and functions are named descriptively and work to the expected standard.
- If some generic format doesn't load correctly, use the "All" folder which gathers all formats and alternative settings in the same place.
Hair: 370880 polys / 409081 verts
Total: 436704 polys / 475351 verts
- Originally created with Blender 3.2.0
- Ready to render with Eevee.
- It renders in a few seconds.
- Fully Rigged. Standard rig, NO inverse kinematics.
- Advanced Head Bones. (Full face, inside the mouth, eyes)
- Realistic skin, PBR, SSS.
- Textures: JPEG 4k.
- No n-gons.
- No visible UV stretching or obvious seams.
- Model is built to real world scale (1,82m tall).
- Reading of materials in external folder.
- Generic files (fbx, dae, obj) exported directly from the original Blender project. Check compatibility.
- The .blend model loads without errors and positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All files and functions are named descriptively and work to the expected standard.
- If some generic format doesn't load correctly, use the "All" folder which gathers all formats and alternative settings in the same place.