
Colossal Animal Pack 3D Model





















































































NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Virtual creator and creature |
Published: | Sep 05, 2022 |
Download Size: | 1.7 GB |
Game Ready: | No |
3D Scan: | No |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | No |
Rigged: | Yes |
Animated: | Yes |
Statistics
Favorites: | 0 |
Likes: | 1 |
Views: | 463 |
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Colossal Animal Pack 3D Model
----------------------------------------Virtual Creator and creature----------------------------------------
Photo realistic savannah animals 3d models.
Ready to render with default scanline renderer and created in 3ds max.
Various formats.
FEATURES :
- Many animation frames including jumping, walking, running, grassing, charging, throttling, kneeling and more.
(previews do not show entire animations)
- Good geometry based on Polygonal quads and tris.
- All objects named.
- Layer management.
- No post work on render previews.
- mesh smoothing subdivision can be applied.
- Includes body, tongue, mouth, teeth, eyes and rig.
- No any extra plugin needed to open the scenes.
- 3DS MAX 2017 or higher is required to render,
but giraffe and buffalo are in max 2013 and 2014 format.
Other earlier max version formats may be provided.
FILE FORMATS :
- Max (animated)
- Fbx (animated)
- Obj
TEXTURES FORMATS AND RESOLUTION :
Large resolution textures :
4096 px and 8192 px maps.
diffuse ,specular, bump, normal and reflection.
RIGGING NOTES :
Bone skeletal system with controllers.
Obj files have no rig or animation.
HAIR AND FUR NOTES :
Hair and fur modifier applied. No extra plugins required to render fur.
You can increase the hair count.
Non-native file ( .fbx, .obj) come without fur.
POLYCOUNTS :
*.Max, .fbx, .obj :
Gazelle body:
5021 polygons (in low poly)
Wildebeest body:
4366 polygons (in low poly)
Crocodile body:
6.090 polygons (in low poly)
5.903 vertices
Hippo
Polygons: 18,246
Vertices: 18,456
Camel
Polygons: 33,012 (excluding fur objects)
Vertices: 33,056 (excluding fur objects)
Elephant
Polygons: 46026
Vertices: 43771
Rhino
Polygons: 13982
Vertices: 13439
Zebra
Polygons: 40562
Vertices: 39674
Buffalo
Polygons: 39216
Vertices: 19778
Giraffe
Polygons: 37565
Vertices: 36947
Hyena
polys 7588
verts 6635
Leopard
polys 16006
verts 15845
Lion and lioness:
polys 16006
verts 15845
MORE NOTES:
Low levels of bump and normal map are recommended.
Low poly version is available only in max and fbx formats. (max has high poly also)
When opening max file, you should ignore any missing external files warning: it may say that one map
is missing, but it is not; all maps are within max folder and applied to the models. Just click Continue.
Use the maps in max zipped folder for fbx and obj.
Other earlier max version formats may be provided.
----------------------------------------Virtual Creator and creature----------------------------------------
Photo realistic savannah animals 3d models.
Ready to render with default scanline renderer and created in 3ds max.
Various formats.
FEATURES :
- Many animation frames including jumping, walking, running, grassing, charging, throttling, kneeling and more.
(previews do not show entire animations)
- Good geometry based on Polygonal quads and tris.
- All objects named.
- Layer management.
- No post work on render previews.
- mesh smoothing subdivision can be applied.
- Includes body, tongue, mouth, teeth, eyes and rig.
- No any extra plugin needed to open the scenes.
- 3DS MAX 2017 or higher is required to render,
but giraffe and buffalo are in max 2013 and 2014 format.
Other earlier max version formats may be provided.
FILE FORMATS :
- Max (animated)
- Fbx (animated)
- Obj
TEXTURES FORMATS AND RESOLUTION :
Large resolution textures :
4096 px and 8192 px maps.
diffuse ,specular, bump, normal and reflection.
RIGGING NOTES :
Bone skeletal system with controllers.
Obj files have no rig or animation.
HAIR AND FUR NOTES :
Hair and fur modifier applied. No extra plugins required to render fur.
You can increase the hair count.
Non-native file ( .fbx, .obj) come without fur.
POLYCOUNTS :
*.Max, .fbx, .obj :
Gazelle body:
5021 polygons (in low poly)
Wildebeest body:
4366 polygons (in low poly)
Crocodile body:
6.090 polygons (in low poly)
5.903 vertices
Hippo
Polygons: 18,246
Vertices: 18,456
Camel
Polygons: 33,012 (excluding fur objects)
Vertices: 33,056 (excluding fur objects)
Elephant
Polygons: 46026
Vertices: 43771
Rhino
Polygons: 13982
Vertices: 13439
Zebra
Polygons: 40562
Vertices: 39674
Buffalo
Polygons: 39216
Vertices: 19778
Giraffe
Polygons: 37565
Vertices: 36947
Hyena
polys 7588
verts 6635
Leopard
polys 16006
verts 15845
Lion and lioness:
polys 16006
verts 15845
MORE NOTES:
Low levels of bump and normal map are recommended.
Low poly version is available only in max and fbx formats. (max has high poly also)
When opening max file, you should ignore any missing external files warning: it may say that one map
is missing, but it is not; all maps are within max folder and applied to the models. Just click Continue.
Use the maps in max zipped folder for fbx and obj.
Other earlier max version formats may be provided.
----------------------------------------Virtual Creator and creature----------------------------------------