Parametric Metahuman Military Outfit 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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2AwesomeWork specializes in creating high-quality, imaginative 3D models for game development, virtual environments, AR/VR applications, and other digital media projects. With a team of skilled 3D artists and designers, we blend creativity and technical expertise to bring virtual worlds to life, offering tailor-made solutions for clients across various industries including gaming, entertainment, architecture, education, and more.
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | 2awesomework |
| Published: | Apr 04, 2026 |
| Download Size: | 498.4 MB |
| Game Ready: | Yes |
| Polygons: | 13,372 |
| Vertices: | 14,072 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
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Parametric Metahuman Military Outfit 3D Model
## Included Assets
**Modern Military Outfit Set**
* Tactical Shirt & Pants
* Combat Vest with Modular Materials
* Tactical Hat Variants
* Military Boots
* Belt & Gloves
* Utility Pouches
---
## Technical Details
**Vertices:**
* Full Outfit: 14,072
**Polygons:**
* Full Outfit: 13,372
**Rigging:**
* Epic Skeleton (MetaHuman compatible)
**Topology:**
* Clean, deformation-friendly topology optimized for animation
**UVs:**
* Non-overlapping, efficiently packed
**Scale:**
* Real-world scale
**Game Ready:**
* Yes (UE5 optimized for real-time performance)
---
## Materials
**Material Breakdown:**
* Shirt & Pants: 4 materials
* Vest: 5 materials
* Hat: 2 materials
* Shoes: 2 materials
* Pouches: 4 materials
* Belt & Gloves: 1 material
---
## File Formats
* Unreal Engine 5.7 Project File
* MetaHuman File
* Blender File
* FBX
---
## Features
* MetaHuman-compatible military outfit
* Fully rigged to Epic Skeleton
* Modular material setup for high customization
* Realistic modern military design
* High-quality, production-ready asset
* Optimized for real-time applications
* Clean topology and professional UV layout
* Seamless integration into Unreal Engine pipelines
---
## Suitable For
* Military and tactical games
* Cinematics and storytelling
* Character customization systems
* Virtual production
* VR/AR simulations
* Training and simulation environments
**Modern Military Outfit Set**
* Tactical Shirt & Pants
* Combat Vest with Modular Materials
* Tactical Hat Variants
* Military Boots
* Belt & Gloves
* Utility Pouches
---
## Technical Details
**Vertices:**
* Full Outfit: 14,072
**Polygons:**
* Full Outfit: 13,372
**Rigging:**
* Epic Skeleton (MetaHuman compatible)
**Topology:**
* Clean, deformation-friendly topology optimized for animation
**UVs:**
* Non-overlapping, efficiently packed
**Scale:**
* Real-world scale
**Game Ready:**
* Yes (UE5 optimized for real-time performance)
---
## Materials
**Material Breakdown:**
* Shirt & Pants: 4 materials
* Vest: 5 materials
* Hat: 2 materials
* Shoes: 2 materials
* Pouches: 4 materials
* Belt & Gloves: 1 material
---
## File Formats
* Unreal Engine 5.7 Project File
* MetaHuman File
* Blender File
* FBX
---
## Features
* MetaHuman-compatible military outfit
* Fully rigged to Epic Skeleton
* Modular material setup for high customization
* Realistic modern military design
* High-quality, production-ready asset
* Optimized for real-time applications
* Clean topology and professional UV layout
* Seamless integration into Unreal Engine pipelines
---
## Suitable For
* Military and tactical games
* Cinematics and storytelling
* Character customization systems
* Virtual production
* VR/AR simulations
* Training and simulation environments






















