RenderHub was founded in 2017 by Ion Hatzithomas, an experienced software developer and e-commerce entrepreneur. The goal was to create an artist and designer centric marketplace for buying, selling and showcasing 3D content. RenderHub is more than just a marketplace, it's a 3D community where artists and designers can come together to share ideas and showcase talent. You can learn more about us on our About RenderHub page
3D modeling is a technique in computer graphics for producing a three-dimensional digital representation of any object or surface. An artist uses special software to manipulate points in virtual space (vertices) to form a mesh (a collection of vertices). These points are mapped into a 3D grid and joined together as polygonal shapes, usually triangles or quads. Each point or vertex has its own position on the grid and by combining these points into shapes, the surface of an object is created.
3D models are used for a variety of mediums including video games, movies, architecture, illustration, engineering, and commercial advertising. The 3D modeling process produces a digital object capable of being fully animated, making it an essential process for character animation and special effects. Models are often exported in to other software for use in games or movies. But some 3D modeling programs allow the creation of a 2D images using a process called 3D rendering. This technique is fantastic for creating hyper-realistic scenes using sophisticated lighting algorithms.
3D printing is a process for making a physical object from a three-dimensional digital model, typically by laying down many successive thin layers of a material. It brings a digital object into its physical form. There are several different techniques to 3D print an object. 3D Printing brings two fundamental innovations: the manipulation of objects in their digital format and the manufacturing of new shapes by addition of material.
In recent years, 3D printing has gone beyond being an industrial prototyping and manufacturing process as the technology has become more accessible to small companies and even individuals. Once the domain of huge, multi-national corporations due to the scale and economics of owning a 3D printer, smaller 3D printers can now be acquired for under $1000. This has opened up the technology to a much wider audience, and as the exponential adoption rate continues apace on all fronts, more and more systems, materials, applications, services and ancillaries are emerging.
NFT stands for non-fungible token. Unlike a bitcoin, which is fungible, an NFT is unique and one-of-a-kind. In other words, no other NFT with the same encoding can ever be created. NFTs have become immensely popular because they theoretically solve a common problem in the art business: digital assets can be freely copied, used, edited, shared, and downloaded by anyone. But if you own an NFT, you're the sole owner of that digital asset - much like a piece of physical art.
Selling NFTs allows content creators to earn recurring income on video games, 3D artwork, VR artwork, and more. It’s a massive industry that shows no signs of slowing down. Popular and rare NFTs are being bought and resold constantly by celebrities, hobbyists, investors, and collectors. RenderHub will be offering artists the ability to create NFTs for their 3D models, giving them the power to leverage this new technology.
The term Metaverse doesn't really refer to any one specific type of technology, but rather a broad shift in how we interact with technology. Broadly speaking, the technologies that make up the Metaverse include virtual reality - characterized by persistent virtual worlds that continue to exist even when you're not playing - as well as augmented reality that combines aspects of the digital and physical worlds. These worlds are entirely made up of 3D assets, creating a crossroads with the RenderHub marketplace, where anything you need can be found for your Metaverse.
Our revenue has had a 5 year average annual growth of 218%.
Our user base has had a 5 year average annual growth of 115%.
Our digital assets have had a 5 year average annual growth of 269%.