Beach Ball Prop PBR Game-Ready 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | 3DAMIL |
| Published: | Feb 13, 2026 |
| Download Size: | 53.1 MB |
| Game Ready: | Yes |
| Polygons: | 536 |
| Vertices: | 270 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 8 |
Item Ratings

Not Rated Yet
Beach Ball Prop PBR Game-Ready 3D Model
BeachBallD
Object:
Made in Blender.
Ready to render in Cycles/Eevee.
Model centered at origin 0,0,0.
Real world scale (cm).
Dimensions/cm:
D: 30cm
Textures/Materials:
Uv Unwrapped.
Non-Overlapping.
PBR textures.
Textures available in 2k and 1k.
Textures set format: png.
Materials and textures named.
Objects use the same material/textures.
Textures set available:
PBR Metal/Rough: BaseColor, Normal(OpenGL/DirectX), Roughness, Metallic, Ambient Occlusion, Opacity.
Unity: BaseColor, MaskMap, Normal.
Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Geometry:
Polygon-mesh.
Triangulated.
Vertices: 270
Triangles: 536
File formats:
Blender.
fbx.
obj.
glb.
dae.
Additional notes:
Trademarks and logos do not exist in real life.
Other formats than blender may be necessary to apply the textures manually.
Object:
Made in Blender.
Ready to render in Cycles/Eevee.
Model centered at origin 0,0,0.
Real world scale (cm).
Dimensions/cm:
D: 30cm
Textures/Materials:
Uv Unwrapped.
Non-Overlapping.
PBR textures.
Textures available in 2k and 1k.
Textures set format: png.
Materials and textures named.
Objects use the same material/textures.
Textures set available:
PBR Metal/Rough: BaseColor, Normal(OpenGL/DirectX), Roughness, Metallic, Ambient Occlusion, Opacity.
Unity: BaseColor, MaskMap, Normal.
Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Geometry:
Polygon-mesh.
Triangulated.
Vertices: 270
Triangles: 536
File formats:
Blender.
fbx.
obj.
glb.
dae.
Additional notes:
Trademarks and logos do not exist in real life.
Other formats than blender may be necessary to apply the textures manually.
















