Monster 12 Game Ready Animated 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Animated game-ready 3D models full pipeline, Unity C#
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Monster 12 Game Ready Animated 3D Model
Game ready animated low poly model of the character Monster 12
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
The package contains unity scene set, unreal scene set, meshes, maya2026 file set for your custom animations, .fbx animations and textures.
Textures: PBR Textures 4096pix .png(down to 1024x1024):
2 skins - 23 unreal: BaseColor, Normal, OcclusionRoughnessMetallic +4 maps of skin3 on my patreon /3deeper
2 skins - 27 unity: normal, MetallicSmoothness, albedo, ambient occlusion +5 maps of skin3 on my patreon /3deeper
The model contains 26 animations: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.
faces 47163 - 49734
verts 46025 - 48706
tris 92066 - 97149
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
The package contains unity scene set, unreal scene set, meshes, maya2026 file set for your custom animations, .fbx animations and textures.
Textures: PBR Textures 4096pix .png(down to 1024x1024):
2 skins - 23 unreal: BaseColor, Normal, OcclusionRoughnessMetallic +4 maps of skin3 on my patreon /3deeper
2 skins - 27 unity: normal, MetallicSmoothness, albedo, ambient occlusion +5 maps of skin3 on my patreon /3deeper
The model contains 26 animations: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.
faces 47163 - 49734
verts 46025 - 48706
tris 92066 - 97149


















