
Woman: Girl Ani 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Abandoned World |
Published: | Sep 25, 2025 |
Download Size: | 1 GB |
Game Ready: | Yes |
Polygons: | 16,575 |
Vertices: | 21,113 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | Yes |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 7 |
Item Ratings

Not Rated Yet
Woman: Girl Ani 3D Model
Game ready model of basic human character female. It is well suited for projects that require realistic models of people.
The arms, legs, torso, head, eyes, and inner mouth, underwear, clothes, as well as the hair, are on different UV Maps, and all textures have 4K resolution.
Features:
Unreal Engine, Unity & Blender version
Hight Quality Model & PBR Materials
LowPoly - Game Ready
Reasonable poly count
Optimized the density of the textures
PBR Textures are collected in ORM packages
It is possible to partially change the color on the model (eye color, separate top and bottom of clothing, shoe color)
Available file formats:
Unreal Engine 5.0 and later
Unity 2022 [Built-in | URP | HDRP]
Blender 3.6
FBX (for UE5 & Unity)
FBX (only mesh)
PNG for Textures
3D Specification:
23 Meshes
Rigged: Yes
Animated: No
9 PBR Materials
26 Textures 4096x4096
Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
Tris count:
Girl Ani (In clothes) - 32676 tris / 21113 verts / 16575 poly
Girl Ani (In underwear) - 30021 tris / 19475 verts / 15287 poly
Boots - 1570 tris / 1068 verts
Brassiere - 654 tris / 384 verts
Pants - 558 tris / 337 verts
Shift - 2336 tris / 1382 verts
Shorts - 3688 tris / 2212 verts
Unreal Engine Specification:
*Rigged with Epic Skeleton. The skeleton from UE5.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No, Only Demo
Number of Animations: No, Only Demo - 7
Animation types (Root Motion/In-place): 7
Number of characters: 2
Vertex counts of characters: Girl Ani (In clothes) - 32674, Girl Ani (In underwear) - 30019
Number of Materials: 3
Number of Material Instances: 8
Number of Textures: 35
Texture Resolutions: 4096x4096
Supported Development Platforms: PC, Console
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes:
Extra joints: C_Ear_01_L, C_Ear_02_L, C_Ear_01_R, C_Ear_02_R, C_Eye_L, C_Eye_R, C_Eye_Offset_L, C_Eye_Offset_R, C_Eyebrow_Full_L, C_Eyebrow_01_End_L, C_Eyebrow_01_L, C_Eyebrow_02_L, C_Eyebrow_03_L, C_Eyebrow_Full_R, C_Eyebrow_01_End_R, C_Eyebrow_01_R, C_Eyebrow_02_R, C_Eyebrow_03_R, C_Jawbone_X, Eyelid_Bot_L, Eyelid_Bot_R, Eyelid_Top_L, Eyelid_Top_R
Unity Specification:
*To install a project in HDRP or UPP render pipeline, you need to open the corresponding UnityPackage file in the root of the project and update the required elements with replacement.
Rigged: Yes (Humanoid Rig)
Animated: No
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 2 and 5 parts
7 Prefabs
11 PBR Materials
32 Textures
Texture Sizes: 4096*4096
Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), mask
3 Shader (for Built-in)
2 Shader Graph (HDRP & URP)
The arms, legs, torso, head, eyes, and inner mouth, underwear, clothes, as well as the hair, are on different UV Maps, and all textures have 4K resolution.
Features:
Unreal Engine, Unity & Blender version
Hight Quality Model & PBR Materials
LowPoly - Game Ready
Reasonable poly count
Optimized the density of the textures
PBR Textures are collected in ORM packages
It is possible to partially change the color on the model (eye color, separate top and bottom of clothing, shoe color)
Available file formats:
Unreal Engine 5.0 and later
Unity 2022 [Built-in | URP | HDRP]
Blender 3.6
FBX (for UE5 & Unity)
FBX (only mesh)
PNG for Textures
3D Specification:
23 Meshes
Rigged: Yes
Animated: No
9 PBR Materials
26 Textures 4096x4096
Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
Tris count:
Girl Ani (In clothes) - 32676 tris / 21113 verts / 16575 poly
Girl Ani (In underwear) - 30021 tris / 19475 verts / 15287 poly
Boots - 1570 tris / 1068 verts
Brassiere - 654 tris / 384 verts
Pants - 558 tris / 337 verts
Shift - 2336 tris / 1382 verts
Shorts - 3688 tris / 2212 verts
Unreal Engine Specification:
*Rigged with Epic Skeleton. The skeleton from UE5.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No, Only Demo
Number of Animations: No, Only Demo - 7
Animation types (Root Motion/In-place): 7
Number of characters: 2
Vertex counts of characters: Girl Ani (In clothes) - 32674, Girl Ani (In underwear) - 30019
Number of Materials: 3
Number of Material Instances: 8
Number of Textures: 35
Texture Resolutions: 4096x4096
Supported Development Platforms: PC, Console
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes:
Extra joints: C_Ear_01_L, C_Ear_02_L, C_Ear_01_R, C_Ear_02_R, C_Eye_L, C_Eye_R, C_Eye_Offset_L, C_Eye_Offset_R, C_Eyebrow_Full_L, C_Eyebrow_01_End_L, C_Eyebrow_01_L, C_Eyebrow_02_L, C_Eyebrow_03_L, C_Eyebrow_Full_R, C_Eyebrow_01_End_R, C_Eyebrow_01_R, C_Eyebrow_02_R, C_Eyebrow_03_R, C_Jawbone_X, Eyelid_Bot_L, Eyelid_Bot_R, Eyelid_Top_L, Eyelid_Top_R
Unity Specification:
*To install a project in HDRP or UPP render pipeline, you need to open the corresponding UnityPackage file in the root of the project and update the required elements with replacement.
Rigged: Yes (Humanoid Rig)
Animated: No
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 2 and 5 parts
7 Prefabs
11 PBR Materials
32 Textures
Texture Sizes: 4096*4096
Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), mask
3 Shader (for Built-in)
2 Shader Graph (HDRP & URP)