
Railway Buffer Stop 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Abandoned World |
Published: | May 29, 2024 |
Download Size: | 238.4 MB |
Game Ready: | Yes |
Polygons: | 4,368 |
Vertices: | 2,606 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 2 |
Views: | 91 |
Item Ratings

Not Rated Yet
Railway Buffer Stop 3D Model
Railway Buffer Stop in Game Ready. This type of dead end is used on railways or in subway tunnels. It is installed at the end of the railway for an emergency stop of the locomotive. Perfect for the Unreal Engine & Unity.
Features:
- height Quality Model & Materials
- PBR Materials
- Reasonable poly count
- Optimized the density of the textures
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
Technical details
Available file formats:
- Blender Scene (Native)
- Unitypackage - Built-in & HDRP & URP (2022.3.6f1)
- FBX
- OBJ & MTL
- STL
- USDC
- PNG for Textures
3D Specification:
- 3 Unique Mesh
- 3 Materials
- 4 Textures 4096x4096
- Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic), Emissive
Textures ZIP file:
- 7 Textures 4096x4096
- Maps: BaseColor, Normal, Occlusion, Roughness, Metallic, ORM Pack, Emissive
Range of Tris:
- SM_Buffer_Stop_1 - 4368 Tris / 2606 Verts
- SM_Buffer_Stop_2 - 3312 Tris / 2046 Verts
- SM_Buffer_Stop_element - 912 Tris / 476 Verts
Unity Specification:
- 3 PBR Materials
- 4 Textures
- Texture Sizes: 4096x4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), Emissive
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- 3 Meshes
- 5 Prefabs
- Version Unity: 2022.3.6f1
Features:
- height Quality Model & Materials
- PBR Materials
- Reasonable poly count
- Optimized the density of the textures
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
Technical details
Available file formats:
- Blender Scene (Native)
- Unitypackage - Built-in & HDRP & URP (2022.3.6f1)
- FBX
- OBJ & MTL
- STL
- USDC
- PNG for Textures
3D Specification:
- 3 Unique Mesh
- 3 Materials
- 4 Textures 4096x4096
- Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic), Emissive
Textures ZIP file:
- 7 Textures 4096x4096
- Maps: BaseColor, Normal, Occlusion, Roughness, Metallic, ORM Pack, Emissive
Range of Tris:
- SM_Buffer_Stop_1 - 4368 Tris / 2606 Verts
- SM_Buffer_Stop_2 - 3312 Tris / 2046 Verts
- SM_Buffer_Stop_element - 912 Tris / 476 Verts
Unity Specification:
- 3 PBR Materials
- 4 Textures
- Texture Sizes: 4096x4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), Emissive
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- 3 Meshes
- 5 Prefabs
- Version Unity: 2022.3.6f1