
New Dualsense Controllers 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Freelance 3d artist
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | adollar47 |
Published: | Feb 02, 2022 |
Download Size: | 27.9 MB |
Game Ready: | Yes |
Polygons: | 45,300 |
Vertices: | 43,800 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 195 |
Item Ratings

Not Rated Yet
New Dualsense Controllers 3D Model
This is a pack of Dualsense controllers that contains all the new colours announced by Sony for the playstation 5 console.
The 3d model has been refined to allow for close-up detail shots where necessary. It also features a set of PBR textures which will make the controller feel tangible in your 3d scene. Photo-realism with this model is easy to set up with only 4 material ID's. One for the main controller, two for the different glass bits, and one for the white LED light in the center of the pad. I set it up this way for added flexibility in any software.
The textures provided will get the job done even if you get rid of all the other material slots, since it accounts for transmissive and emissive materials as well - while the UV's are all non-overlapping.
Enjoy your purchase!
The 3d model has been refined to allow for close-up detail shots where necessary. It also features a set of PBR textures which will make the controller feel tangible in your 3d scene. Photo-realism with this model is easy to set up with only 4 material ID's. One for the main controller, two for the different glass bits, and one for the white LED light in the center of the pad. I set it up this way for added flexibility in any software.
The textures provided will get the job done even if you get rid of all the other material slots, since it accounts for transmissive and emissive materials as well - while the UV's are all non-overlapping.
Enjoy your purchase!