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Home/3D Models/Low Poly Models/Car Parts/Wheels/GOGO AllRoad Tire R16 (205-55R16) 3D Model

GOGO AllRoad Tire R16 (205-55R16) 3D Model

3D Model by AlanMattano|+ Follow
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$7.37
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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License
Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in it's original form or as a competing product.

3D Model Details
Artist:AlanMattano
Published:Feb 27, 2020
Download Size:1.2 GB
Game Ready: Yes
Polygons:8,704
Vertices:4,680
3D Scan: No
Textures: Yes
Materials: No
UV Mapped: Yes
PBR: Yes
Rigged: Yes
Animated: No

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The Artist
artistAlanMattanoflag
Joined in 2020
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Welcome! My name is Alan Mattano and my studio is Soaring Stars lab. Fundamentally, useful work for a new market. 3D Asset Store, Digital Airfoil Designer, VR, Ai. 2010 Soaring Simulator Indie Developer. 2005 German Frers Sailboat Consultant Designer. 1999 Pininfarina Ferrari Designer.
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GOGO AllRoad Tire R16 (205-55R16) 3D Model

GOGO 205-55R16_V2

Tire R16: This asset is a 3D model mesh and textures of a tire 205/55 for an R16 wheel. These asset packages contain high-end FBX 3D model poly meshes of tires with custom hand made textures for desktop game development, virtual automotive customization, virtual visualization (VR), cinema and automotive design. It's not ready for mobile (but you can reduce the texture size and eventually the polycount). It includes the displacement texture map for HDRP tessellation

Made by transportation car designer for designers. Includes 8K tire meshes (more quads than triangles), 4K PBR and 8K Unity HDRP hand made textures that include displacement for tessellation(with photorealism in mind).

Tire type: this version is specific for All Road (off-road or on-road) customization small R16 cheaper wheels. You can scale them to a bigger Radial or make it wider to fit your wheel rim.

Since it is a hard surface game object, the model was created using the NURBS surface. The same technique of traditional industrial design workflow to allow the vertex normals (light reflection) to run smoothly and get the same feeling of the real object. Meshes made up of NURBS surface include high detail vertex normals but do not include LOD. Three different types of meshes are provided.
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