Cartoon Sci-Fi Girl 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Oct 10, 2025 |
| Download Size: | 758.6 MB |
| Game Ready: | Yes |
| Polygons: | 22,052 |
| Vertices: | 12,295 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 19 |
Item Ratings

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Cartoon Sci-Fi Girl 3D Model
Game-Ready PBR low-poly model of a cartoon sci-fi girl.
All screenshots were rendered in UE5.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Units used: cm, model is 186cm tall.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
12194 polygons 22052 triangles 12295 vertices
Maps, tga:
head_Diffuse, head_Gloss, head_Normal, head_Roughness, head_Specular (4096x4096)
helmet_BaseColor, helmet_Gloss, helmet_Metallic, helmet_Normal, helmet_Roughness, helmet_Specular (4096x4096)
hair_Alpha, hair_Diffuse, hair_Normal, hair_Specular (2048x2048)
clothing_BaseColor_fabric, clothing_BaseColor_fabric_neon, clothing_BaseColor_leather, clothing_BaseColor_leather_fabric, clothing_Emissive_fabric_neon, clothing_Gross_fabric, clothing_Gross_fabric_neon, clothing_Gross_leather, clothing_Gross_leather_fabric, clothing_Metallic, clothing_Normal_fabric, clothing_Normal_fabric_neon, clothing_Normal_leather, clothing_Normal_leather_bump, clothing_Normal_leather_fabric, clothing_Roughness_fabri, clothing_Roughness_fabric_neon, clothing_Roughness_leather, clothing_Roughness_leather_fabric, clothing_Specular (4096x4096)
All screenshots were rendered in UE5.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Units used: cm, model is 186cm tall.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
12194 polygons 22052 triangles 12295 vertices
Maps, tga:
head_Diffuse, head_Gloss, head_Normal, head_Roughness, head_Specular (4096x4096)
helmet_BaseColor, helmet_Gloss, helmet_Metallic, helmet_Normal, helmet_Roughness, helmet_Specular (4096x4096)
hair_Alpha, hair_Diffuse, hair_Normal, hair_Specular (2048x2048)
clothing_BaseColor_fabric, clothing_BaseColor_fabric_neon, clothing_BaseColor_leather, clothing_BaseColor_leather_fabric, clothing_Emissive_fabric_neon, clothing_Gross_fabric, clothing_Gross_fabric_neon, clothing_Gross_leather, clothing_Gross_leather_fabric, clothing_Metallic, clothing_Normal_fabric, clothing_Normal_fabric_neon, clothing_Normal_leather, clothing_Normal_leather_bump, clothing_Normal_leather_fabric, clothing_Roughness_fabri, clothing_Roughness_fabric_neon, clothing_Roughness_leather, clothing_Roughness_leather_fabric, clothing_Specular (4096x4096)


































