Post-Apocalypse Wooden House 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Dec 04, 2025 |
| Download Size: | 165.1 MB |
| Game Ready: | Yes |
| Polygons: | 3,481 |
| Vertices: | 2,328 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 5 |
Item Ratings

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Post-Apocalypse Wooden House 3D Model
General
Game-ready low-poly PBR model of a post-apocalypse wooden house.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for survival, open-world, RTS, post-apocalyptic, horror, wasteland, and cinematic environments.
Geometry
Polygons: 1,713
Triangles: 3,481
Vertices: 2,328
Mesh Format: Low-poly, optimized for real-time
UVs: Fully unwrapped (non-overlapping)
LODs: Not included
Textures
Resolutions:
4096096 (Main House)
1024024 (Alpha Elements)
Workflow: Metallic/Roughness + Spec/Gloss
Texture Maps (Main House, 4K):
BaseColor
Diffuse
Normal (baked from high-poly)
Roughness
Metallic
Specular
Glossiness
Texture Maps (Alpha Set, 1K):
BaseColor
Diffuse
Normal
Roughness
Metallic
Specular
Glossiness
Opacity
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
All texture maps (TGA, 4096096 + 1024024)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Post-apocalyptic settlements
Survival bases and shelters
Environmental storytelling props
RTS buildings
Wasteland towns, ruined villages
Real-time cutscenes and cinematics
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation
Game-ready low-poly PBR model of a post-apocalypse wooden house.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for survival, open-world, RTS, post-apocalyptic, horror, wasteland, and cinematic environments.
Geometry
Polygons: 1,713
Triangles: 3,481
Vertices: 2,328
Mesh Format: Low-poly, optimized for real-time
UVs: Fully unwrapped (non-overlapping)
LODs: Not included
Textures
Resolutions:
4096096 (Main House)
1024024 (Alpha Elements)
Workflow: Metallic/Roughness + Spec/Gloss
Texture Maps (Main House, 4K):
BaseColor
Diffuse
Normal (baked from high-poly)
Roughness
Metallic
Specular
Glossiness
Texture Maps (Alpha Set, 1K):
BaseColor
Diffuse
Normal
Roughness
Metallic
Specular
Glossiness
Opacity
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
All texture maps (TGA, 4096096 + 1024024)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Post-apocalyptic settlements
Survival bases and shelters
Environmental storytelling props
RTS buildings
Wasteland towns, ruined villages
Real-time cutscenes and cinematics
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation


































