Tactical Headphone 3D Model

Not Rated Yet
































! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Oct 08, 2025 |
| Download Size: | 1 GB |
| Game Ready: | Yes |
| Polygons: | 3,848 |
| Vertices: | 2,066 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 19 |
Item Ratings

Not Rated Yet
Tactical Headphone 3D Model
Game-Ready PBR low-poly model of a tactical headphone.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
1876 polygons
3848 triangles
2066 vertices
Maps, tga:
headphone_Specular, headphone_Sand_Sand_Diffuse, headphone_Sand_Sand_BaseColor, headphone_Sand_Green_Diffuse, headphone_Sand_Green_BaseColor, headphone_Sand_Camo_01…04_Diffuse, headphone_Sand_Camo_01…04_BaseColor, headphone_Sand_Black_Diffuse, headphone_Sand_Black_BaseColor, headphone_Roughness, headphone_Normal, headphone_Metallic, headphone_Grossiness, headphone_Green_Sand_Diffuse, headphone_Green_Sand_BaseColor, headphone_Green_Green_Diffuse, headphone_Green_Green_BaseColor, headphone_Green_Camo_01…04_Diffuse, headphone_Green_Camo_01…04_BaseColor, headphone_Green_Black_Diffuse, headphone_Green_Black_BaseColor, headphone_Black_Sand_Diffuse, headphone_Black_Sand_BaseColor, headphone_Black_Green_Diffuse, headphone_Black_Green_BaseColor, headphone_Black_Camo_01…04_Diffuse, headphone_Black_Camo_01…04_BaseColor, headphone_Black_Black_Diffuse, headphone_Black_Black_BaseColor (4096x4096)
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
1876 polygons
3848 triangles
2066 vertices
Maps, tga:
headphone_Specular, headphone_Sand_Sand_Diffuse, headphone_Sand_Sand_BaseColor, headphone_Sand_Green_Diffuse, headphone_Sand_Green_BaseColor, headphone_Sand_Camo_01…04_Diffuse, headphone_Sand_Camo_01…04_BaseColor, headphone_Sand_Black_Diffuse, headphone_Sand_Black_BaseColor, headphone_Roughness, headphone_Normal, headphone_Metallic, headphone_Grossiness, headphone_Green_Sand_Diffuse, headphone_Green_Sand_BaseColor, headphone_Green_Green_Diffuse, headphone_Green_Green_BaseColor, headphone_Green_Camo_01…04_Diffuse, headphone_Green_Camo_01…04_BaseColor, headphone_Green_Black_Diffuse, headphone_Green_Black_BaseColor, headphone_Black_Sand_Diffuse, headphone_Black_Sand_BaseColor, headphone_Black_Green_Diffuse, headphone_Black_Green_BaseColor, headphone_Black_Camo_01…04_Diffuse, headphone_Black_Camo_01…04_BaseColor, headphone_Black_Black_Diffuse, headphone_Black_Black_BaseColor (4096x4096)


































