Submit Your RenderTactical Helmet 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Sep 14, 2025 |
| Download Size: | 1 GB |
| Game Ready: | Yes |
| Polygons: | 27,129 |
| Vertices: | 14,351 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 11 |
Item Ratings

Not Rated Yet
Tactical Helmet 3D Model
Game-Ready PBR low-poly model of a tactical helmet.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity.
15619 polygons
27129 triangles
14351 vertices
Maps, tga:
helmet_Specular, helmet_Sand_Diffuse, helmet_Sand_BaseColor, helmet_Roughness, helmet_Normal, helmet_Metallic, helmet_Grossiness, helmet_Green_Diffuse, helmet_Green_BaseColor, helmet_Black_Diffuse, helmet_Black_BaseColor, helmet_AO (4096x4096)
details_Specular, details_Sand_Sand_Diffuse, details_Sand_Sand_BaseColor, details_Sand_Green_Diffuse, details_Sand_Green_BaseColor, details_Sand_Camo_01…04_Diffuse, details_Sand_Camo_01…04_BaseColor, details_Sand_Black_Diffuse, details_Sand_Black_BaseColor, details_Roughness, details_Normal, details_Metallic, details_Grossiness, details_Green_Sand_Diffuse, details_Green_Sand_BaseColor, details_Green_Green_Diffuse, details_Green_Green_BaseColor, details_Green_Camo_01…04_Diffuse, details_Green_Camo_01…04_BaseColor, details_Green_Black_Diffuse, details_Green_Black_BaseColor, details_Black_Sand_Diffuse, details_Black_Sand_BaseColor, details_Black_Green_Diffuse, details_Black_Green_BaseColor, details_Black_Camo_01…04_Diffuse, details_Black_Camo_01…04_BaseColor, details_Black_Black_Diffuse, details_Black_Black_BaseColor (4096x4096)
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity.
15619 polygons
27129 triangles
14351 vertices
Maps, tga:
helmet_Specular, helmet_Sand_Diffuse, helmet_Sand_BaseColor, helmet_Roughness, helmet_Normal, helmet_Metallic, helmet_Grossiness, helmet_Green_Diffuse, helmet_Green_BaseColor, helmet_Black_Diffuse, helmet_Black_BaseColor, helmet_AO (4096x4096)
details_Specular, details_Sand_Sand_Diffuse, details_Sand_Sand_BaseColor, details_Sand_Green_Diffuse, details_Sand_Green_BaseColor, details_Sand_Camo_01…04_Diffuse, details_Sand_Camo_01…04_BaseColor, details_Sand_Black_Diffuse, details_Sand_Black_BaseColor, details_Roughness, details_Normal, details_Metallic, details_Grossiness, details_Green_Sand_Diffuse, details_Green_Sand_BaseColor, details_Green_Green_Diffuse, details_Green_Green_BaseColor, details_Green_Camo_01…04_Diffuse, details_Green_Camo_01…04_BaseColor, details_Green_Black_Diffuse, details_Green_Black_BaseColor, details_Black_Sand_Diffuse, details_Black_Sand_BaseColor, details_Black_Green_Diffuse, details_Black_Green_BaseColor, details_Black_Camo_01…04_Diffuse, details_Black_Camo_01…04_BaseColor, details_Black_Black_Diffuse, details_Black_Black_BaseColor (4096x4096)

































