US Modern Scout Soldier 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Oct 11, 2025 |
| Download Size: | 1.2 GB |
| Game Ready: | Yes |
| Polygons: | 11,811 |
| Vertices: | 6,169 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 26 |
Item Ratings

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US Modern Scout Soldier 3D Model
Game-Ready PBR low-poly model of a US modern scout soldier .
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
6989 polygons
11811 triangles
6169 vertices
Maps, tga:
scout_body_AO, scout_body_black_BaseColor, scout_body_camo_01_BaseColor…scout_body_camo_04_BaseColor, scout_body_green_BaseColor, scout_body_Grossiness, scout_body_Metallic, scout_body_Normal, scout_body_Roughness, scout_body_sand_BaseColor, scout_body_Specular (4096x4096)
scout_head_AO, scout_head_black_BaseColor, scout_head_green_BaseColor, scout_head_Grossiness, scout_head_Metallic, scout_head_Normal, scout_head_Roughness, scout_head_sand_BaseColor, scout_head_Specular (4096x4096)
scout_legs_AO, scout_legs_black_BaseColor, scout_legs_black_Diffuse, scout_legs_camo_01_BaseColor…scout_legs_camo_04_BaseColor, scout_legs_camo_01_Diffuse…scout_legs_camo_04_Diffuse, scout_legs_green_BaseColor, scout_legs_green_Diffuse, scout_legs_Grossiness, scout_legs_Metallic, scout_legs_Normal, scout_legs_Roughness, scout_legs_sand_BaseColor, scout_legs_sand_Diffuse, scout_legs_Specular (4096x4096)
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
6989 polygons
11811 triangles
6169 vertices
Maps, tga:
scout_body_AO, scout_body_black_BaseColor, scout_body_camo_01_BaseColor…scout_body_camo_04_BaseColor, scout_body_green_BaseColor, scout_body_Grossiness, scout_body_Metallic, scout_body_Normal, scout_body_Roughness, scout_body_sand_BaseColor, scout_body_Specular (4096x4096)
scout_head_AO, scout_head_black_BaseColor, scout_head_green_BaseColor, scout_head_Grossiness, scout_head_Metallic, scout_head_Normal, scout_head_Roughness, scout_head_sand_BaseColor, scout_head_Specular (4096x4096)
scout_legs_AO, scout_legs_black_BaseColor, scout_legs_black_Diffuse, scout_legs_camo_01_BaseColor…scout_legs_camo_04_BaseColor, scout_legs_camo_01_Diffuse…scout_legs_camo_04_Diffuse, scout_legs_green_BaseColor, scout_legs_green_Diffuse, scout_legs_Grossiness, scout_legs_Metallic, scout_legs_Normal, scout_legs_Roughness, scout_legs_sand_BaseColor, scout_legs_sand_Diffuse, scout_legs_Specular (4096x4096)


































