US Modern Sniper Soldier 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Oct 11, 2025 |
| Download Size: | 1.4 GB |
| Game Ready: | Yes |
| Polygons: | 10,164 |
| Vertices: | 5,201 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 22 |
Item Ratings

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US Modern Sniper Soldier 3D Model
Game-Ready PBR low-poly model of a US modern sniper soldier .
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
5988 polygons
10164 triangles
5201 vertices
Maps:
sniper_body_AO, sniper_body_black_BaseColor, sniper _body_camo_01_BaseColor…sniper_body_camo_04_BaseColor, sniper_body_green_BaseColor, sniper_body_Grossiness, sniper_body_Metallic, sniper_body_Normal, sniper_body_Roughness, sniper_body_sand_BaseColor, sniper_body_Specular (4096x4096)
sniper_head_AO, sniper_head_black_BaseColor, sniper _head_camo_01_BaseColor…sniper_head_camo_04_BaseColor, sniper_head_green_BaseColor, sniper_head_Grossiness, sniper_head_Metallic, sniper_head_Normal, sniper_head_Roughness, sniper_head_sand_BaseColor, sniper_head_Specular (4096x4096)
sniper_legs_AO, sniper_legs_black_BaseColor, sniper_legs_camo_01_BaseColor…sniper_legs_camo_04_BaseColor, sniper_legs_green_BaseColor, sniper_legs_Grossiness, sniper_legs_Metallic, sniper_legs_Normal, sniper_legs_Roughness, sniper_legs_sand_BaseColor, sniper_legs_Specular (4096x4096)
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
5988 polygons
10164 triangles
5201 vertices
Maps:
sniper_body_AO, sniper_body_black_BaseColor, sniper _body_camo_01_BaseColor…sniper_body_camo_04_BaseColor, sniper_body_green_BaseColor, sniper_body_Grossiness, sniper_body_Metallic, sniper_body_Normal, sniper_body_Roughness, sniper_body_sand_BaseColor, sniper_body_Specular (4096x4096)
sniper_head_AO, sniper_head_black_BaseColor, sniper _head_camo_01_BaseColor…sniper_head_camo_04_BaseColor, sniper_head_green_BaseColor, sniper_head_Grossiness, sniper_head_Metallic, sniper_head_Normal, sniper_head_Roughness, sniper_head_sand_BaseColor, sniper_head_Specular (4096x4096)
sniper_legs_AO, sniper_legs_black_BaseColor, sniper_legs_camo_01_BaseColor…sniper_legs_camo_04_BaseColor, sniper_legs_green_BaseColor, sniper_legs_Grossiness, sniper_legs_Metallic, sniper_legs_Normal, sniper_legs_Roughness, sniper_legs_sand_BaseColor, sniper_legs_Specular (4096x4096)


































