US Modern Soldier 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Oct 10, 2025 |
| Download Size: | 847.2 MB |
| Game Ready: | Yes |
| Polygons: | 39,783 |
| Vertices: | 20,674 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 18 |
Item Ratings

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US Modern Soldier 3D Model
Game-Ready PBR low-poly model of a modern US soldier.
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
22568 polygons
39783 triangles
20674 vertices
Maps:
Armor_AO.tga, Armor_Normal.tga, Armor_Diffuse.tga, Armor_Gloss.tga, Armor_Specular.tga, Armor_Roughness.tga, Armor_Metallic.tga (4096x4096 )
Clothing_AO.tga, Clothing_Normal.tga, Clothing_Diffuse.tga, Clothing_Gloss.tga, Clothing_Specular.tga, Clothing_Roughness.tga, Clothing_Metallic.tga (4096x4096)
Head_AO.tga, Head_Normal.tga, Head_Diffuse.tga, Head_Gloss.tga, Head_Specular.tga, Head_Roughness.tga, Head_Metallic.tga (4096x4096)
Details_AO.tga, Details_Normal.tga, Details_Diffuse.tga, Details_Gloss.tga, Details_Specular.tga, Details_BaseColor.tga, Details_Roughness.tga, Details_Metallic.tga (4096x4096)
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
22568 polygons
39783 triangles
20674 vertices
Maps:
Armor_AO.tga, Armor_Normal.tga, Armor_Diffuse.tga, Armor_Gloss.tga, Armor_Specular.tga, Armor_Roughness.tga, Armor_Metallic.tga (4096x4096 )
Clothing_AO.tga, Clothing_Normal.tga, Clothing_Diffuse.tga, Clothing_Gloss.tga, Clothing_Specular.tga, Clothing_Roughness.tga, Clothing_Metallic.tga (4096x4096)
Head_AO.tga, Head_Normal.tga, Head_Diffuse.tga, Head_Gloss.tga, Head_Specular.tga, Head_Roughness.tga, Head_Metallic.tga (4096x4096)
Details_AO.tga, Details_Normal.tga, Details_Diffuse.tga, Details_Gloss.tga, Details_Specular.tga, Details_BaseColor.tga, Details_Roughness.tga, Details_Metallic.tga (4096x4096)


































