US Modern Soldier 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Alpenwolf |
| Published: | Oct 10, 2025 |
| Download Size: | 1.6 GB |
| Game Ready: | Yes |
| Polygons: | 37,038 |
| Vertices: | 19,262 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 20 |
Item Ratings

Not Rated Yet
US Modern Soldier 3D Model
Game-Ready PBR low-poly model of a modern US soldier.
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
20649 polygons
37038 triangles
19262 vertices
Maps:
armor_BaseColor.tga, armor_Metallic.tga, armor_Gloss.tga, armor_Roughness.tga, armor_Specular.tga, armor_AO.tga, armor_Normal.tga (4096x4096)
bag_BaseColor.tga, bag_Diffuse.tga, bag_Metallic.tga, bag_Gloss.tga, bag_Roughness.tga, bag_Specular.tga, bag_AO.tga, bag_Normal.tga (4096x4096)
boot_BaseColor.tga, boot_Diffuse.tga, boot_Metallic.tga, boot_Gloss.tga, boot_Roughness.tga, boot_Specular.tga, boot_AO.tga, boot_Normal.tga (2048x2048)
defence_BaseColor.tga, defence_Diffuse.tga, defence_Metallic.tga, defence_Gloss.tga, defence_Roughness.tga, defence_Specular.tga, defence_AO.tga, defence_Normal.tga (2048x2048)
glove_BaseColor.tga, glove_Diffuse.tga, glove_Metallic.tga, glove_Gloss.tga, glove_Roughness.tga, glove_Specular.tga, glove_AO.tga, glove_Normal.tga (2048x2048)
head_Diffuse.tga, head_Gloss.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga (4096x4096 )
pant_BaseColor.tga, pant_green_BaseColor.tga, pant_green_camo_BaseColor.tga, pant_grey_camo_BaseColor.tga, pant_sand_BaseColor.tga, pant_sand_camo_BaseColor.tga, pant_AO.tga, pant_Gloss.tga, pant_Metallic.tga, pant_Normal.tga, pant_Specular (4096x4096)
shirt_BaseColor.tga, shirt_green_BaseColor.tga, shirt_green_camo_BaseColor.tga, shirt_grey_camo_BaseColor.tga, shirt_sand_BaseColor.tga, shirt_sand_camo_BaseColor.tga, shirt_AO.tga, shirt_Gloss.tga, shirt_Metallic.tga, shirt_Normal.tga, shirt_Specular (4096x4096)
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
20649 polygons
37038 triangles
19262 vertices
Maps:
armor_BaseColor.tga, armor_Metallic.tga, armor_Gloss.tga, armor_Roughness.tga, armor_Specular.tga, armor_AO.tga, armor_Normal.tga (4096x4096)
bag_BaseColor.tga, bag_Diffuse.tga, bag_Metallic.tga, bag_Gloss.tga, bag_Roughness.tga, bag_Specular.tga, bag_AO.tga, bag_Normal.tga (4096x4096)
boot_BaseColor.tga, boot_Diffuse.tga, boot_Metallic.tga, boot_Gloss.tga, boot_Roughness.tga, boot_Specular.tga, boot_AO.tga, boot_Normal.tga (2048x2048)
defence_BaseColor.tga, defence_Diffuse.tga, defence_Metallic.tga, defence_Gloss.tga, defence_Roughness.tga, defence_Specular.tga, defence_AO.tga, defence_Normal.tga (2048x2048)
glove_BaseColor.tga, glove_Diffuse.tga, glove_Metallic.tga, glove_Gloss.tga, glove_Roughness.tga, glove_Specular.tga, glove_AO.tga, glove_Normal.tga (2048x2048)
head_Diffuse.tga, head_Gloss.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga (4096x4096 )
pant_BaseColor.tga, pant_green_BaseColor.tga, pant_green_camo_BaseColor.tga, pant_grey_camo_BaseColor.tga, pant_sand_BaseColor.tga, pant_sand_camo_BaseColor.tga, pant_AO.tga, pant_Gloss.tga, pant_Metallic.tga, pant_Normal.tga, pant_Specular (4096x4096)
shirt_BaseColor.tga, shirt_green_BaseColor.tga, shirt_green_camo_BaseColor.tga, shirt_grey_camo_BaseColor.tga, shirt_sand_BaseColor.tga, shirt_sand_camo_BaseColor.tga, shirt_AO.tga, shirt_Gloss.tga, shirt_Metallic.tga, shirt_Normal.tga, shirt_Specular (4096x4096)


































