
World of Warcraft Undead Male 3D Model



















! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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3D Artist specializing in Rigging and Animation
Instagram: warcraft_3D
Instagram: warcraft_3D
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Alza3D |
Published: | Oct 20, 2018 |
Download Size: | 11.6 MB |
Game Ready: | Yes |
Polygons: | 29,948 |
Vertices: | 30,644 |
3D Scan: | No |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | No |
Rigged: | Yes |
Animated: | No |
Statistics
Favorites: | 4 |
Likes: | 1 |
Views: | 1,108 |
User Ratings

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World of Warcraft Undead Male 3D Model
Undead Male Full Rig and HumanIK
Easily make realistic Screenshots & Animations and add features to fit your personal Project!
ALSO COMPATIBLE WITH MOTIONBUILDER
The model was made in Maya 2018 and the pictures are rendered with Arnold 5.
Arnold is optional and the file is backwards compatible.
-- FEATURES --
- 2 Versions (Standard & HumanIK)
- Add your Armor of choice directly from the Game
- Materials & Textures optimized for Arnold
- Normal & NCloth Hair
- Easily add additional Joints (Facial expressions, etc...)
- 19 additional aiStandardSurface Material Presets (Metal, Wood, Skin, etc...)
-- FILES --
1. Standard Rig
2. HumanIK Rig
3. 19 Arnold Material Presets
4. Manual:
- Before use Checklist
- How to add Armor directly from the Game
- How to bind Armor to the Body
- How to add textures and materials
- How to Upgrade the Rig yourself with additional facial expressions, hand gestures, etc.
- FAQ
-- STANDARD-VERSION --
Compatible with Maya
The Standard Rigged Version features FK-Controls and IK Splines (Spine, Arms, Neck).
Full List of Body Controls:
- Arms: FK Upperarm/Forearm/Hand
- Leg: FK Thigh/Shin/Foot/Ball
- FK Shoulder
- IK Torso
- IK Hip
- 3 FK Controls for every Finger (2 for Thumb)
- Open & Close Eyes Driven Keys
- Open & Close Mouth Driven Key
- Locator to move Eyes
Additional Driven Keys for:
- Fist/Hold Object
- Finger Spread
- Single Finger Curl
- Single Finger Scrunch
- Single Finger Lean
- Single Finger Relax
-- HUMANIK VERSION --
Compatible with Maya and Motionbuilder
Full HumanIK Support:
- Retargeting
- IK & FK Control Rig
Easily make realistic Screenshots & Animations and add features to fit your personal Project!
ALSO COMPATIBLE WITH MOTIONBUILDER
The model was made in Maya 2018 and the pictures are rendered with Arnold 5.
Arnold is optional and the file is backwards compatible.
-- FEATURES --
- 2 Versions (Standard & HumanIK)
- Add your Armor of choice directly from the Game
- Materials & Textures optimized for Arnold
- Normal & NCloth Hair
- Easily add additional Joints (Facial expressions, etc...)
- 19 additional aiStandardSurface Material Presets (Metal, Wood, Skin, etc...)
-- FILES --
1. Standard Rig
2. HumanIK Rig
3. 19 Arnold Material Presets
4. Manual:
- Before use Checklist
- How to add Armor directly from the Game
- How to bind Armor to the Body
- How to add textures and materials
- How to Upgrade the Rig yourself with additional facial expressions, hand gestures, etc.
- FAQ
-- STANDARD-VERSION --
Compatible with Maya
The Standard Rigged Version features FK-Controls and IK Splines (Spine, Arms, Neck).
Full List of Body Controls:
- Arms: FK Upperarm/Forearm/Hand
- Leg: FK Thigh/Shin/Foot/Ball
- FK Shoulder
- IK Torso
- IK Hip
- 3 FK Controls for every Finger (2 for Thumb)
- Open & Close Eyes Driven Keys
- Open & Close Mouth Driven Key
- Locator to move Eyes
Additional Driven Keys for:
- Fist/Hold Object
- Finger Spread
- Single Finger Curl
- Single Finger Scrunch
- Single Finger Lean
- Single Finger Relax
-- HUMANIK VERSION --
Compatible with Maya and Motionbuilder
Full HumanIK Support:
- Retargeting
- IK & FK Control Rig