
Stone Golem or Earth Elemental 3D Model

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I did Acrylic and pencil drawings for a long time and then became interessted in 3D world.
And here I'm, happy to participate.
And here I'm, happy to participate.
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Stone Golem or Earth Elemental 3D Model
Created with Blende,
made with a 3k texture with is doubled in sice, so practically 6k.
The body consists of 14 objects is rigged and contains 13 deformation Bones with Inverse cinematics for the Arms and Legs.
I allready gave him two poses, in both he is waiting, once on all 4's and standing in the other.
This is the first character I ever annimated, so you can see what a bloddy annimation beginner can do with this modell in 55 minutes.
The size and ammount of the grass and flower hair particles can be changed and i fixed the Eye flickering buck you can see in the video.
Polygons as renderd with two subdefisions: 52064
Verticles as renderd with two subdefisions: 52112
A frame of the video took my "Amd ryzen 7 1700 x" 48 seconds in average to render with the Cyclesengine.
Have Fun!
made with a 3k texture with is doubled in sice, so practically 6k.
The body consists of 14 objects is rigged and contains 13 deformation Bones with Inverse cinematics for the Arms and Legs.
I allready gave him two poses, in both he is waiting, once on all 4's and standing in the other.
This is the first character I ever annimated, so you can see what a bloddy annimation beginner can do with this modell in 55 minutes.
The size and ammount of the grass and flower hair particles can be changed and i fixed the Eye flickering buck you can see in the video.
Polygons as renderd with two subdefisions: 52064
Verticles as renderd with two subdefisions: 52112
A frame of the video took my "Amd ryzen 7 1700 x" 48 seconds in average to render with the Cyclesengine.
Have Fun!