
Monsters Mega Pack

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hello! At the moment I create game-ready characters for 3D stocks, completely from concept to the ability to run as a character in the game engine(Unreal, Unity).
*I create animations using mocap animations.
In my work I can use the following programs:
Maya
Blender
Marvelous Designer
Zbrush
UVLayout
Substance Painter
3DCoat
Marmoset Toolbag
I can also set up a scene with characters in Unreal Engine and Unity.
*I create animations using mocap animations.
In my work I can use the following programs:
Maya
Blender
Marvelous Designer
Zbrush
UVLayout
Substance Painter
3DCoat
Marmoset Toolbag
I can also set up a scene with characters in Unreal Engine and Unity.
Included in This Bundle
Monsters Set 1: "Villain Bosses"
Monsters Set 2: "Villain Bosses"
Monster3 "Villain's Henchman"
Monster4 "Walking Villain"
Bundle Details
Vendor: | Andrei Ermakov |
Published: | May 04, 2025 |
Items Included: | 4 |
Combined Value: | $239.96 |
full details [+] |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 44 |
Item Ratings

Not Rated Yet
Monsters Mega Pack
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars?
Visit my profile for models that were not included in this sale, but are already sold at a reduced price
Be sure to read below:
- This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.
- The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
- In the model it is desirable to use a shader with a two-sided display of polygons.
I am always ready to help you and answer any questions
Visit my profile for models that were not included in this sale, but are already sold at a reduced price
Be sure to read below:
- This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.
- The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
- In the model it is desirable to use a shader with a two-sided display of polygons.
I am always ready to help you and answer any questions