
Fantasy Girl "Diana" 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hello! At the moment I create game-ready characters for 3D stocks, completely from concept to the ability to run as a character in the game engine(Unreal, Unity).
*I create animations using mocap animations.
In my work I can use the following programs:
Maya
Blender
Marvelous Designer
Zbrush
UVLayout
Substance Painter
3DCoat
Marmoset Toolbag
I can also set up a scene with characters in Unreal Engine and Unity.
*I create animations using mocap animations.
In my work I can use the following programs:
Maya
Blender
Marvelous Designer
Zbrush
UVLayout
Substance Painter
3DCoat
Marmoset Toolbag
I can also set up a scene with characters in Unreal Engine and Unity.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Andrei Ermakov |
Published: | May 03, 2025 |
Download Size: | 2.2 GB |
Game Ready: | Yes |
Polygons: | 62,912 |
Vertices: | 37,632 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | Yes |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 51 |
Item Ratings

Not Rated Yet
Fantasy Girl "Diana" 3D Model
Hello! Nice to meet you! I will be glad to cooperate with you :)
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
This is game-ready low-poly model of the character Fantasy Girl Diana. She has blendshapes, Epic Skeleton rig, change color options. She will be a perfect character for a fantasy or dress-up game and RPG, strategy, first-person shooter, etc.
And also in print and as a cover for some products.
Key Features
Low-poly
Fully Rigged
Blendshapes
Adjustable Parts
Easy Color Change
Textures:
- all texture map 4096x4096
- 2 skins
- 46 textures
- 15 materials
In the model it is desirable to use a shader with a two-sided display of polygons.
⚙ Rig
This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
Set of 16 animations:
- attack (x1)
- walking (x4)
- run (x2)
- strafe LR (x4)
- idle (x2)
- death (x2)
- gethit (x1)
Polycount:
- verts 37632
- tris 62912
Hair polycount included: tris 16559
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Blendshapes
Perfectly calibrated Blendshapes.
Body morphs allow you to regulate waist, breast and butt size, switch between human and elf ears, change the hair length, change the size of the weapon.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
* I am always ready to help you and answer any questions *
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
This is game-ready low-poly model of the character Fantasy Girl Diana. She has blendshapes, Epic Skeleton rig, change color options. She will be a perfect character for a fantasy or dress-up game and RPG, strategy, first-person shooter, etc.
And also in print and as a cover for some products.
Key Features
Low-poly
Fully Rigged
Blendshapes
Adjustable Parts
Easy Color Change
Textures:
- all texture map 4096x4096
- 2 skins
- 46 textures
- 15 materials
In the model it is desirable to use a shader with a two-sided display of polygons.
⚙ Rig
This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
Set of 16 animations:
- attack (x1)
- walking (x4)
- run (x2)
- strafe LR (x4)
- idle (x2)
- death (x2)
- gethit (x1)
Polycount:
- verts 37632
- tris 62912
Hair polycount included: tris 16559
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Blendshapes
Perfectly calibrated Blendshapes.
Body morphs allow you to regulate waist, breast and butt size, switch between human and elf ears, change the hair length, change the size of the weapon.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
* I am always ready to help you and answer any questions *