
Brown-Yellow Eye 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hi all.
I am an aspiring 3D artist and freelancer.
I design realistic and stylized characters.
My dream is to create a realistic game or a quality animated cartoon.
I am an aspiring 3D artist and freelancer.
I design realistic and stylized characters.
My dream is to create a realistic game or a quality animated cartoon.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Andrey89 |
Published: | Feb 15, 2023 |
Download Size: | 362.9 MB |
Game Ready: | Yes |
Polygons: | 330,088 |
Vertices: | 330,108 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | – |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 124 |
Item Ratings

Not Rated Yet
Brown-Yellow Eye 3D Model
3D model of the human eye in brown-yellow color. The model is modeled according to real dimensions. The eyeball has a size of 2.37 centimeters. The model was created with pure topology based on squares and loops. The model was created using Autodesk 3DS Max and Substance 3D Painter. There are low and high poly versions, so it is ready for use in games and in photorealistic renderings. The model can be used for realistic rendering, movies, games, etc.
eyeball_lod4:
572 polygons;
574 vertices;
sclera_lod4:
396 polygons;
398 vertices;
eyeball_lod3:
2288 polygons;
2290 vertices;
sclera_lod3:
1584 polygons;
1586 vertices;
eyeball_lod2:
9152 polygons;
9154 vertices;
sclera_lod2:
6336 polygons;
6338 vertices;
eyeball_lod1:
36608 polygons;
36610 vertices;
sclera_lod1:
25344 polygons;
25346 vertices;
eyeball_lod0:
146432 polygons;
146434 vertices;
sclera_lod0:
101376 polygons;
101378 vertices;
All high-resolution textures are 4096x4096 in png format: Base Color, Height, Metallic, AO, Normal, Roughness, and Opacity.
The model was exported in the following formats: max 2020, obj, and fbx. The exported files are signed according to the exports to the following Autodesk Maya and Blender packages. Also, there is a project with textures in Blender 3.4. The visualization was done in Marmoset Toolbag 4.
Don't forget to bind textures in materials!
eyeball_lod4:
572 polygons;
574 vertices;
sclera_lod4:
396 polygons;
398 vertices;
eyeball_lod3:
2288 polygons;
2290 vertices;
sclera_lod3:
1584 polygons;
1586 vertices;
eyeball_lod2:
9152 polygons;
9154 vertices;
sclera_lod2:
6336 polygons;
6338 vertices;
eyeball_lod1:
36608 polygons;
36610 vertices;
sclera_lod1:
25344 polygons;
25346 vertices;
eyeball_lod0:
146432 polygons;
146434 vertices;
sclera_lod0:
101376 polygons;
101378 vertices;
All high-resolution textures are 4096x4096 in png format: Base Color, Height, Metallic, AO, Normal, Roughness, and Opacity.
The model was exported in the following formats: max 2020, obj, and fbx. The exported files are signed according to the exports to the following Autodesk Maya and Blender packages. Also, there is a project with textures in Blender 3.4. The visualization was done in Marmoset Toolbag 4.
Don't forget to bind textures in materials!