×
Zoom
Next Image
Previous Image
 
close x
Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Water Filter Pitcher 3D Model

Not Rated Yet
Not Rated Yet
3D Model by AnDu|
Water Filter Pitcher 3D Model
Water Filter Pitcher 3D Model
Water Filter Pitcher 3D Model
Water Filter Pitcher 3D Model
Water Filter Pitcher 3D Model
Water Filter Pitcher 3D Model
Water Filter Pitcher 3D Model
$7.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
Favorite
Add to Collection
Collections
Share This 3D Model
Offered By
AnDu
AnDuRussia flag
Karma: 2,607|Joined: 2024|

Doing some digital stuff while it makes any sense.
Vendor's Pages
ArtStationInstagramfacebookYouTube
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Included Formats
Statistics
Item Ratings
Not Rated Yet
Not Rated Yet

Water Filter Pitcher 3D Model

Pitcher for drinking water with built-in filter Barrier.

Formats:
3ds max 2015 VRay 3.6 (Collapsed stack)
3ds max 2015 Corona 1.6 (Collapsed stack)
Blender 4.0 (Subdivision modifier on most objects)
FBX (non-subdivided geometry only, no maps)
OBJ (non-subdivided geometry only, no maps)

In max scenes, the stack is collapsed. In Blender scene there are subdivision modifiers on all objects except the the cartridge. FBX and OBJ files contents unsubdivided geometry.

The materials in the max and blend scenes are made slightly differently.

Materials and textures in max scenes:
Transparent plastic (Refract, RefractGloss, ReflectGloss, Height)
Colored plastic (Refract, ReflectGloss, Height)
Cartridge (Procedural material)
Water (Procedural material)

Materials and textures in blend scenes:
Transparent plastic (BW mask, Height)
Colored plastic (BW mask, Height)
Cartridge (Procedural material)
Water (Procedural material)

The number of polygons is specified for subdivided version.

All black and white textures must be applied with a gamma of 1.0 or in non-color mode.
processing
Close WindowRenderHub Login

Show Password

Reset password
Create Account