Water Filter Pitcher 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Water Filter Pitcher 3D Model
Pitcher for drinking water with built-in filter Barrier.
Formats:
3ds max 2015 VRay 3.6 (Collapsed stack)
3ds max 2015 Corona 1.6 (Collapsed stack)
Blender 4.0 (Subdivision modifier on most objects)
FBX (non-subdivided geometry only, no maps)
OBJ (non-subdivided geometry only, no maps)
In max scenes, the stack is collapsed. In Blender scene there are subdivision modifiers on all objects except the the cartridge. FBX and OBJ files contents unsubdivided geometry.
The materials in the max and blend scenes are made slightly differently.
Materials and textures in max scenes:
Transparent plastic (Refract, RefractGloss, ReflectGloss, Height)
Colored plastic (Refract, ReflectGloss, Height)
Cartridge (Procedural material)
Water (Procedural material)
Materials and textures in blend scenes:
Transparent plastic (BW mask, Height)
Colored plastic (BW mask, Height)
Cartridge (Procedural material)
Water (Procedural material)
The number of polygons is specified for subdivided version.
All black and white textures must be applied with a gamma of 1.0 or in non-color mode.
Formats:
3ds max 2015 VRay 3.6 (Collapsed stack)
3ds max 2015 Corona 1.6 (Collapsed stack)
Blender 4.0 (Subdivision modifier on most objects)
FBX (non-subdivided geometry only, no maps)
OBJ (non-subdivided geometry only, no maps)
In max scenes, the stack is collapsed. In Blender scene there are subdivision modifiers on all objects except the the cartridge. FBX and OBJ files contents unsubdivided geometry.
The materials in the max and blend scenes are made slightly differently.
Materials and textures in max scenes:
Transparent plastic (Refract, RefractGloss, ReflectGloss, Height)
Colored plastic (Refract, ReflectGloss, Height)
Cartridge (Procedural material)
Water (Procedural material)
Materials and textures in blend scenes:
Transparent plastic (BW mask, Height)
Colored plastic (BW mask, Height)
Cartridge (Procedural material)
Water (Procedural material)
The number of polygons is specified for subdivided version.
All black and white textures must be applied with a gamma of 1.0 or in non-color mode.























