Submit Your RenderCompass PBR 3D Model

5.0 Stars |1 Rating









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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | animatedheaven |
| Published: | Dec 12, 2023 |
| Download Size: | 19.6 MB |
| Game Ready: | Yes |
| Polygons: | 22,266 |
| Vertices: | 22,480 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 9 |
| Likes: | 4 |
| Views: | 211 |
Item Ratings
1 Rating
5 Stars|Jun 14, 2024
Lovely work! Looks fantastic. Thank you for sharing!!
Compass PBR 3D Model
Compass_PBR Model
This is polygon model of a old golden compass with PBR compatible materials
Available in three different formats.
Blender .blend , FBX and OBJ.
Geometry = Polygons.
Faces - 22,266
Vertices - 22,480
Triangles - 44,340
Real world scale.
Units used = centimeters
Length and width = 4.95cm
Height = 0.39cm
Software used: Blender 3.0, Krita & Substance Painter
Texture Maps: Base Color, Metallic, Normal, Roughness and opacity for glass
Texture resolution & format : 2048x2048 PNG
Materials- 03
Texture Files :
lower_base_BaseColor
lower_base_metallic
lower_base_normal
lower_base_roughness
top_and_handle_basecolor
top_and_handle_metallic
top_and_handle_normal
top_and_handle_roughness
top_and_handle_opacity
(glass has a separate material but uses same texture files = top_and_handle)
UV Mapped - Yes
Overlapping UVs - No
Rendererd in : Blender Eevee
……………………‥
License:
Can be Used commercially with credits
Content not for redistribution
Animated Heaven
Thank you :)
This is polygon model of a old golden compass with PBR compatible materials
Available in three different formats.
Blender .blend , FBX and OBJ.
Geometry = Polygons.
Faces - 22,266
Vertices - 22,480
Triangles - 44,340
Real world scale.
Units used = centimeters
Length and width = 4.95cm
Height = 0.39cm
Software used: Blender 3.0, Krita & Substance Painter
Texture Maps: Base Color, Metallic, Normal, Roughness and opacity for glass
Texture resolution & format : 2048x2048 PNG
Materials- 03
Texture Files :
lower_base_BaseColor
lower_base_metallic
lower_base_normal
lower_base_roughness
top_and_handle_basecolor
top_and_handle_metallic
top_and_handle_normal
top_and_handle_roughness
top_and_handle_opacity
(glass has a separate material but uses same texture files = top_and_handle)
UV Mapped - Yes
Overlapping UVs - No
Rendererd in : Blender Eevee
……………………‥
License:
Can be Used commercially with credits
Content not for redistribution
Animated Heaven
Thank you :)




































