
Audi Q5 2017 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Animorph3D |
Published: | Oct 08, 2025 |
Download Size: | 90.3 MB |
Game Ready: | – |
Polygons: | 190,994 |
Vertices: | 211,465 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 0 |
Views: | 3 |
Item Ratings

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Audi Q5 2017 3D Model
A production-ready 3D recreation of the Audi Q5 (2017), built for studio renders, visualization and pipeline integration. The package is optimized for clean presentation and fast iteration across DCCs and engines.
What’s included
Native .c4d scene with Redshift material setups, camera and lighting (Redshift scene reproduces the preview look).
Exported geometry: FBX and OBJ for broad compatibility.
Clean hard-surface modeling with accurate body panels, grille, wheels and trim; parts separated for easy material assignment (body, wheels, glass, mirrors, trim).
Organized hierarchy and named material groups for fast edits.
UVs prepared for texture work and decal placement; topology suitable for close-up renders and further optimization.
Real-world scale and consistent unit setup for easy scene integration.
Visual notes
Preview images are C4D/Redshift renders included for reference only — lighting and scene composition are provided in the Redshift file.
Window environment reflections have been neutralized in the provided Redshift scene to achieve a clean studio presentation; FBX/OBJ exports include basic material assignments and may require shader reassignment in other software.
Use cases
Automotive visualization, product shots, VFX previsualization, portfolio renders, AR/VR demos, and game pre-renders (after shader conversion).
Technical & support
FBX/OBJ exports preserve geometry and basic material slots; expect to reassign renderer-specific shaders after import.
Verify platform rules if you plan commercial distribution using manufacturer logos.
What’s included
Native .c4d scene with Redshift material setups, camera and lighting (Redshift scene reproduces the preview look).
Exported geometry: FBX and OBJ for broad compatibility.
Clean hard-surface modeling with accurate body panels, grille, wheels and trim; parts separated for easy material assignment (body, wheels, glass, mirrors, trim).
Organized hierarchy and named material groups for fast edits.
UVs prepared for texture work and decal placement; topology suitable for close-up renders and further optimization.
Real-world scale and consistent unit setup for easy scene integration.
Visual notes
Preview images are C4D/Redshift renders included for reference only — lighting and scene composition are provided in the Redshift file.
Window environment reflections have been neutralized in the provided Redshift scene to achieve a clean studio presentation; FBX/OBJ exports include basic material assignments and may require shader reassignment in other software.
Use cases
Automotive visualization, product shots, VFX previsualization, portfolio renders, AR/VR demos, and game pre-renders (after shader conversion).
Technical & support
FBX/OBJ exports preserve geometry and basic material slots; expect to reassign renderer-specific shaders after import.
Verify platform rules if you plan commercial distribution using manufacturer logos.
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