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High-Detail Motorcycle Kawasaki Ninja H2R 3D Model

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3D Model by Animorph3D|
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
High-Detail Motorcycle Kawasaki Ninja H2R 3D Model
$49.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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High-Detail Motorcycle Kawasaki Ninja H2R 3D Model

High-quality Kawasaki Ninja H2R 3D model delivered for production use. Modeled with clean quad topology and organized parts so you can retexture, animate wheels/steering, or export to engines without fighting the file. Textures are provided at 2K PBR resolution—balanced for good visual fidelity with efficient memory use.


What’s included


Native 3dsMax file and exported FBX / OBJ formats for broad compatibility.
Quad-based topology (subdivision-friendly), clean edge flow and logical part separation (frame, fairings, wheels, rims, brakes, exhaust, suspension, handlebars, mirrors, seat).
2K PBR textures (BaseColor/Albedo, Roughness/Metalness where applicable, Normal, AO) with organized naming and UVs.
Materials and object groups named for fast scene setup and shader reassignment.
Real-world scale and consistent unit setup for immediate integration.

Technical notes


Preview image is a C4D render provided for reference only — lighting, camera and compositing are not included.
FBX/OBJ preserve geometry and basic material IDs where supported; renderer-specific shaders will require reassignment on import.
Quad mesh is suitable for baking/detailing/LOD creation; contact for alternate texture sizes or engine-ready optimization packs.
No rigging/animation included (wheels and handlebars are separated for easy rigging).

Ideal uses

Studio renders, product shots, game prototyping (after optimization), VR/AR demos, VFX background assets, and portfolio presentation.
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