
Mercedes-Benz C-Class 2015 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Animorph3D |
Published: | Oct 08, 2025 |
Download Size: | 38.9 MB |
Game Ready: | – |
Polygons: | 113,074 |
Vertices: | 123,718 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 2 |
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Mercedes-Benz C-Class 2015 3D Model
A production-ready 3D recreation of the Mercedes-Benz C-Class (2015), delivered with a native Cinema 4D (.c4d) scene configured for Redshift (includes example lights and camera) and exported FBX / OBJ geometry for pipeline flexibility. This asset is aimed at artists, studios and visualizers who need a clean, studio-ready sedan model for stills, previsualization or integration into broader projects.
Key features
Native .c4d (Redshift) scene with example lighting and camera to reproduce the preview renders.
Exported FBX and OBJ files for broad compatibility with other DCCs and engines.
Accurate exterior modeling capturing body panels, trim, wheels and glass.
Logical object separation (body, wheels, glass, trim, interior parts) for easy material assignment and part isolation.
Clean topology and organized hierarchy to speed edits and scene setup.
UVs prepared for texturing and decal work (check package for map availability).
Real-world scale and consistent unit setup for straightforward integration.
Technical notes
Preview images are C4D/Redshift renders for reference only — lighting, compositor passes and backgrounds are not included beyond the Redshift file.
FBX/OBJ exports preserve geometry and basic material slots; renderer-specific shaders will typically require reassignment after import.
Use casesAutomotive visualization, portfolio renders, VFX previsualization, product shots, AR/VR demos and game pre-renders (after shader conversion).
Key features
Native .c4d (Redshift) scene with example lighting and camera to reproduce the preview renders.
Exported FBX and OBJ files for broad compatibility with other DCCs and engines.
Accurate exterior modeling capturing body panels, trim, wheels and glass.
Logical object separation (body, wheels, glass, trim, interior parts) for easy material assignment and part isolation.
Clean topology and organized hierarchy to speed edits and scene setup.
UVs prepared for texturing and decal work (check package for map availability).
Real-world scale and consistent unit setup for straightforward integration.
Technical notes
Preview images are C4D/Redshift renders for reference only — lighting, compositor passes and backgrounds are not included beyond the Redshift file.
FBX/OBJ exports preserve geometry and basic material slots; renderer-specific shaders will typically require reassignment after import.
Use casesAutomotive visualization, portfolio renders, VFX previsualization, product shots, AR/VR demos and game pre-renders (after shader conversion).
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