Retro Motorbike Cafe Racer 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Animorph3D |
| Published: | Oct 16, 2025 |
| Download Size: | 69.2 MB |
| Game Ready: | – |
| Polygons: | 360,957 |
| Vertices: | 450,696 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 24 |
Item Ratings

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Retro Motorbike Cafe Racer 3D Model
Clean, production-ready Cafe Racer motorbike modeled with quad topology and optimized for fast integration across DCCs and engines. Built for artists who need a realistic retro/modern hybrid bike that’s easy to edit, texture, and render.
What’s included
Native .blend and .c4d files plus exported .fbx and .obj formats for pipeline flexibility.
Quad-based topology (subdivision-friendly) with logical part separation: frame, tank, fairings, wheels, rims, brakes, suspension, exhaust, handlebars, seat, mirrors.
2K PBR texture set (BaseColor/Albedo, Roughness, Metallic, Normal, AO) with clean UVs and organized naming.
Materials grouped and named for quick reassignment; parts exported separately for easy rigging or animation.
Real-world scale and consistent units for immediate scene placement.
Clean UVs suitable for decal work and retexturing; ready for baking or LOD generation.
Technical notes
Preview image is a C4D render for reference only — lighting, camera and scene composition are not included.
FBX/OBJ exports preserve geometry and basic material IDs where supported; renderer-specific shaders should be reassigned on import.
Quad mesh is friendly to subdivision and high-res baking—request alternate texture sizes or engine-ready packs (Unity/Unreal) if needed.
No rigging/animation included (wheels and handlebars are separated for easy setup).
Ideal forStudio renders, product shots, game prototyping (after optimization), VR/AR demos, background VFX assets, and portfolio presentation.
What’s included
Native .blend and .c4d files plus exported .fbx and .obj formats for pipeline flexibility.
Quad-based topology (subdivision-friendly) with logical part separation: frame, tank, fairings, wheels, rims, brakes, suspension, exhaust, handlebars, seat, mirrors.
2K PBR texture set (BaseColor/Albedo, Roughness, Metallic, Normal, AO) with clean UVs and organized naming.
Materials grouped and named for quick reassignment; parts exported separately for easy rigging or animation.
Real-world scale and consistent units for immediate scene placement.
Clean UVs suitable for decal work and retexturing; ready for baking or LOD generation.
Technical notes
Preview image is a C4D render for reference only — lighting, camera and scene composition are not included.
FBX/OBJ exports preserve geometry and basic material IDs where supported; renderer-specific shaders should be reassigned on import.
Quad mesh is friendly to subdivision and high-res baking—request alternate texture sizes or engine-ready packs (Unity/Unreal) if needed.
No rigging/animation included (wheels and handlebars are separated for easy setup).
Ideal forStudio renders, product shots, game prototyping (after optimization), VR/AR demos, background VFX assets, and portfolio presentation.


































