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Rigged Brown Bear with Animations 3D Model

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3D Model by Animorph3D|
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
Rigged Brown Bear with Animations 3D Model
$99.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Rigged Brown Bear with Animations 3D Model

Production-ready Brown Bear 3D model optimized for Blender (Cycles) and animation pipelines. No fluff — this is a practical asset built to drop into shots, pose, animate, and render.

What’s included

Native .blend file with a full production-style control rig and controllers for spine, limbs and facial areas (ears, mouth, facial deforms).

Two editable animation actions included: Walk and Run (loopable; retime/keyframe as needed).

.obj export with geometry + textures (OBJ does not contain rig or animation).

4K PBR texture set (BaseColor/Albedo, Roughness, Normal, AO, etc.) tuned for Cycles.

Fur implemented using Blender’s particle hair system for realistic results — no external plugins required.

A scene/version is included for quick render checks and layout.

Performance & workflow notes

Hair/particle system and some secondary controllers are hidden by default to keep viewport responsive; enable them in Blender before final high-quality renders.

Animations are provided as editable actions inside the .blend — you control timing and blending.

Materials and shader settings are tuned for Cycles; expect to retune when porting to other renderers or engines.

OBJ export is intended for lightweight or engine workflows that only need geometry and textures.

Ideal uses
Film & animation, VFX, wildlife simulation, educational visualization, pre-rendered game cinematics, and still-frame portfolio work.

Preview
Preview images are Blender/Cycles renders for reference only — lighting and camera setups used in previews are not included as separate reusable assets.
processing
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