
Rigged Lioness with 4k Textures 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Animorph3D |
Published: | Oct 08, 2025 |
Download Size: | 277.3 MB |
Game Ready: | – |
Polygons: | 78,016 |
Vertices: | 78,358 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
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Favorites: | 1 |
Likes: | 0 |
Views: | 3 |
Item Ratings

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Rigged Lioness with 4k Textures 3D Model
Production-ready lioness 3D model, optimized for Blender (Cycles). This asset ships as a .blend with a full controller rig (spine, limbs, tail, facial controls including ears and mouth) but does not include preset animations — the model is delivered in a clean default/static pose so you can pose or animate it exactly the way your project needs.
Key features
Native .blend file with a production-style control rig for precise posing and custom animation. No baked animation clips — default/rest pose only; rig is provided so you can create your own keyframes. .obj export included (geometry + textures). Note: OBJ does not contain the armature or animation data. 4K PBR texture set (BaseColor/Albedo, Roughness, Metallic/Spec where applicable, Normal, AO) tuned for Cycles. Fur implemented with Blender particle hair (realistic) — hair is hidden by default to keep viewport responsive; enable for final renders. Production-clean topology, named materials, and organized hierarchy for quick setup and retexturing. Includes a simple scene version to preview the model quickly (lighting/camera in preview are not included as reusable assets unless specified).
Technical notes
Textures and shaders are tuned for Cycles; you’ll get predictable results in Blender’s native renderer. Because the file is delivered static (no animation clips), this is ideal if you want a rigged base to craft your own bespoke animations or to use as a high-quality still. Hair and some secondary controllers are disabled by default—turn them on when you’re ready to do final, high-quality renders. Preview images are Blender/Cycles renders for reference only and do not include the exact lighting/camera setups used in the preview.
Recommended uses
Hero stills, portfolio renders, wildlife illustration, VFX base mesh, educational content, or as a rig-ready starting point for custom animation and simulation.
Key features
Native .blend file with a production-style control rig for precise posing and custom animation. No baked animation clips — default/rest pose only; rig is provided so you can create your own keyframes. .obj export included (geometry + textures). Note: OBJ does not contain the armature or animation data. 4K PBR texture set (BaseColor/Albedo, Roughness, Metallic/Spec where applicable, Normal, AO) tuned for Cycles. Fur implemented with Blender particle hair (realistic) — hair is hidden by default to keep viewport responsive; enable for final renders. Production-clean topology, named materials, and organized hierarchy for quick setup and retexturing. Includes a simple scene version to preview the model quickly (lighting/camera in preview are not included as reusable assets unless specified).
Technical notes
Textures and shaders are tuned for Cycles; you’ll get predictable results in Blender’s native renderer. Because the file is delivered static (no animation clips), this is ideal if you want a rigged base to craft your own bespoke animations or to use as a high-quality still. Hair and some secondary controllers are disabled by default—turn them on when you’re ready to do final, high-quality renders. Preview images are Blender/Cycles renders for reference only and do not include the exact lighting/camera setups used in the preview.
Recommended uses
Hero stills, portfolio renders, wildlife illustration, VFX base mesh, educational content, or as a rig-ready starting point for custom animation and simulation.