Submit Your RenderRigged Red Squirrel with 4K Textures and Animations 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Animorph3D |
| Published: | Aug 11, 2025 |
| Download Size: | 298.2 MB |
| Game Ready: | – |
| Polygons: | 37,141 |
| Vertices: | 37,230 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
Included Formats
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| Likes: | 0 |
| Views: | 40 |
Item Ratings

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Rigged Red Squirrel with 4K Textures and Animations 3D Model
A highly detailed Forest Squirrel 3D model, fully optimized for Blender Cycles with a complete rig and controller system. This model supports smooth and realistic animation production with precise control over the spine, limbs, and facial expressions (ears, mouth, etc.).
Comes with three prebuilt animation presets: Eat, Run, and See — all loop-ready and easily customizable for timing or blending in your own animation workflow.
Key Features
Formats: .blend (with full rig, controllers, and animations), .c4d, and .obj (OBJ without rig/animation).
4K PBR textures including BaseColor, Roughness, Normal, and AO maps — neatly organized for easy editing.
Realistic fur system built using Blender’s native particle hair setup — no extra plugins required. (Note: Fur is hidden by default for smoother performance; enable before rendering.)
Includes a simple lighting and camera setup in the .blend file for quick rendering previews. (Preview images rendered in Blender, for reference only.)
Clean topology, properly named materials, and production-optimized structure for direct integration into film, animation, or game pipelines.
Technical Notes
All animations are provided as Blender Actions — ready for keyframing, timing adjustments, or blending.
When exporting to other DCC tools or game engines, materials should be reassigned based on the target renderer (Cycles shaders are Blender-specific).
The OBJ file includes static geometry and textures only; rig and animation are exclusive to the .blend version.
Fur and secondary controllers are disabled by default for better viewport performance — enable for final rendering.
Ideal for
Short films, animated features, nature visualizations, wildlife simulations, game cinematics, or high-quality still renders.
Comes with three prebuilt animation presets: Eat, Run, and See — all loop-ready and easily customizable for timing or blending in your own animation workflow.
Key Features
Formats: .blend (with full rig, controllers, and animations), .c4d, and .obj (OBJ without rig/animation).
4K PBR textures including BaseColor, Roughness, Normal, and AO maps — neatly organized for easy editing.
Realistic fur system built using Blender’s native particle hair setup — no extra plugins required. (Note: Fur is hidden by default for smoother performance; enable before rendering.)
Includes a simple lighting and camera setup in the .blend file for quick rendering previews. (Preview images rendered in Blender, for reference only.)
Clean topology, properly named materials, and production-optimized structure for direct integration into film, animation, or game pipelines.
Technical Notes
All animations are provided as Blender Actions — ready for keyframing, timing adjustments, or blending.
When exporting to other DCC tools or game engines, materials should be reassigned based on the target renderer (Cycles shaders are Blender-specific).
The OBJ file includes static geometry and textures only; rig and animation are exclusive to the .blend version.
Fur and secondary controllers are disabled by default for better viewport performance — enable for final rendering.
Ideal for
Short films, animated features, nature visualizations, wildlife simulations, game cinematics, or high-quality still renders.

































