Submit Your RenderSimple Stylized Robot 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Art_Teeves |
| Published: | Jan 05, 2024 |
| Download Size: | 92.7 MB |
| Game Ready: | Yes |
| Polygons: | 5,786 |
| Vertices: | 5,521 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 190 |
Item Ratings

Not Rated Yet
Simple Stylized Robot 3D Model
Simple Stylized low poly Robot game prop made in 3ds Max 2023 and textured in Adobe Substance Painter
Details:
- Model has 5786 polygons and 5521 vertices
- Texture pack contains a single 2k .png UV set optimized for DocChanNormAO, Arnold, Corona, PBR, VrayNextMet, Unity and UE4
- Textures ARE NOT embedded into fbx file and have to be plugged in manually (.max and .fbx files have basic materials with PBR textures)
- Model may not match real world scale and has to be scaled in game-engine/scene
- Model consists of a single element
- Model is centered to its middle part and placed to 0.0.0 scene coordinates
- All renders were made in SP Iray renderer
- Nothing is animated
- There are no overlapping UV chucks
- There are no n-gons, overlapping or isolated vertices etc
- Model is hollow, there's nothing inside
- There's a tutorial video on my YouTube channel
As usual: best wishes & have a great day!
Details:
- Model has 5786 polygons and 5521 vertices
- Texture pack contains a single 2k .png UV set optimized for DocChanNormAO, Arnold, Corona, PBR, VrayNextMet, Unity and UE4
- Textures ARE NOT embedded into fbx file and have to be plugged in manually (.max and .fbx files have basic materials with PBR textures)
- Model may not match real world scale and has to be scaled in game-engine/scene
- Model consists of a single element
- Model is centered to its middle part and placed to 0.0.0 scene coordinates
- All renders were made in SP Iray renderer
- Nothing is animated
- There are no overlapping UV chucks
- There are no n-gons, overlapping or isolated vertices etc
- Model is hollow, there's nothing inside
- There's a tutorial video on my YouTube channel
As usual: best wishes & have a great day!




































