
Stylized Mechanical Mosquito 3D Model

Not Rated Yet











! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Art_Teeves |
Published: | Aug 20, 2023 |
Download Size: | 501.9 MB |
Game Ready: | Yes |
Polygons: | 60,968 |
Vertices: | 31,042 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | – |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 0 |
Views: | 127 |
Item Ratings

Not Rated Yet
Stylized Mechanical Mosquito 3D Model
Stylized Robot Mosquito model made in 3ds Max 2023 and textured in Substance Painter
- Model pack contains .blend, .obj, .fbx and .max model files. Textures aren't embedded and have to be plugged in manually. One .max and one .fbx files contain simple v-ray embedded texture sets
- Please note: The robot bottom is centered to 0,0,0 scene coordinates. Robot wasn't designed for rigging/animation, so some of its parts are centered to their geometry centers. Some pivots aren't alligned to geometry
- Model has to be rescaled manually! Nothing is rigged, nothing is animated
- Textures files include 4k reso Arnold, Corona, DocChan+norm+ao, PBR, UE4, Unity HD and v-ray .png files
- Textures are split into 3 sets - the robot body itself, glass elements and cameras. All sets are provided in 4k reso for the sake of rescaling
- The device model is hollow
- Most geometry consists of split parts
- Glass elements on wings share same UV set
- Graymat, partial topology and UV maps can be seen in screenshot section
- Model is triangulated, has 60968 polygons and 31042 vertices
As usual - best wishes and have a great day!=)
- Model pack contains .blend, .obj, .fbx and .max model files. Textures aren't embedded and have to be plugged in manually. One .max and one .fbx files contain simple v-ray embedded texture sets
- Please note: The robot bottom is centered to 0,0,0 scene coordinates. Robot wasn't designed for rigging/animation, so some of its parts are centered to their geometry centers. Some pivots aren't alligned to geometry
- Model has to be rescaled manually! Nothing is rigged, nothing is animated
- Textures files include 4k reso Arnold, Corona, DocChan+norm+ao, PBR, UE4, Unity HD and v-ray .png files
- Textures are split into 3 sets - the robot body itself, glass elements and cameras. All sets are provided in 4k reso for the sake of rescaling
- The device model is hollow
- Most geometry consists of split parts
- Glass elements on wings share same UV set
- Graymat, partial topology and UV maps can be seen in screenshot section
- Model is triangulated, has 60968 polygons and 31042 vertices
As usual - best wishes and have a great day!=)