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Stylized Retro Control Console 3D Model

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Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
Stylized Retro Control Console 3D Model
$10.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
Art_Teeves
Art_TeevesRussia flag
Karma: 1,456|Joined: 2021|

Low poly 3d beginner. Advancing in 3ds Max and Substance Painter
Vendor's Pages
ArtStation
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Stylized Retro Control Console 3D Model

Stylized Retro Control Console model made in 3ds Max 2022 and textured in Substance Painter. Texture pack contains both painted version (screenshots provided) and a version with texts/painted indicators. Indicators were painted in Photoshop. Model has 17224 polygons and 17243 vertices.

Model details:

Model pack contains .fbx / .max / .blend and .obj file formats. Textures aren- t embedded into each format and have to be plugged in manually. Fbx files are provided for both 2016/2017 and 2020 versions.
You might want to rescale the model to match scene size
Indicator boxes share same overlapping texture set (4 boxes under display module)
Model is centered to the middle of its bottom part and placed to 0.0.0 scene coordinates
Textures come in 2 UV sets (one 4k set for Console and .5 set for glass parts)
Texture pack contains .png textures optimized for Arnold, Vray, Corona, UnityHDmetal + .png/.jpeg and .targa files optimized for UE4
Texture pack includes both fully textured and basic versions of the model
Nothing is animated
UV maps can be seen in screenshots section
Everything is named properly, materials are split into grey (main texture set) and green (glass texture set)
Warning - both display screens belong to main texture set!
Weighted normals are applied. Display screen topology is minimalistic, might give X edges from some angles

Make sure to contact me if you want more details or some minor adaptations to the model.

As usual: best wishes and have a nice day!:D
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