
Dassault Falcon 2000LXS 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
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Dassault Falcon 2000LXS 3D Model
3D model of the business jet Dassault Falcon 2000LXS. The Falcon 2000LXS, introduced in 2014, is the most advanced and luxurious variant of the 2000 series, representing the model’s current evolution peak. Like the S model, it features full-span slats (vs. the original LX’s outer-wing slats) for improved takeoff/landing performance. A Synthetic Vision System - standard on new builds or added as an upgrade for older models is included. This 3D model represents the upgraded variant.
This model is suitable for using in the 3D renderings of architectural visualizations, traffic simulation, games etc. where it doesn't need to use heavy high-polygonal models.
Animated: Landing gears, flaps, slats, spoilers, reverse, APU inlet door. Rigged(pivot/origin): ailerons, rudder, elevators
Textures: The model include 3 versions of textures - PBR(metal/rough), V-ray and Baked. "Baked" means one non-PBR texture is used for the whole model.
The .psd textures (PBR base color, V-ray, Baked) include a test livery layer(F-HALG) that can be disabled, allowing you to create additional liveries yourself (paintkit). If you need additional liveries or to modify the 3D model, please contact me, and we can discuss it.
The art render scenes are not included. Preview screens created with Marmoset Toolbag.
File formats:
.max (2014)(Baked)
.max (2014)(V-ray 3.2)
.max (2023)(PBR)
.blend (3.6)(PBR)
.c4d(s24)(PBR)
.glb(PBR)
.mb(2014)(Baked)
.fbx(2014)(Baked)
.fbx(2020)(PBR Included)
.dae(Baked)
.obj
.3ds
Textures:
PBR: 1x .psd(or png) - 4096x4096 (base color) + 4x .png's - 4096x4096(metal,rough,normal, AO)
V-ray: 1x .psd + 4x .png's - 4096x4096
Baked: 1x .psd - 4096x4096
This model is suitable for using in the 3D renderings of architectural visualizations, traffic simulation, games etc. where it doesn't need to use heavy high-polygonal models.
Animated: Landing gears, flaps, slats, spoilers, reverse, APU inlet door. Rigged(pivot/origin): ailerons, rudder, elevators
Textures: The model include 3 versions of textures - PBR(metal/rough), V-ray and Baked. "Baked" means one non-PBR texture is used for the whole model.
The .psd textures (PBR base color, V-ray, Baked) include a test livery layer(F-HALG) that can be disabled, allowing you to create additional liveries yourself (paintkit). If you need additional liveries or to modify the 3D model, please contact me, and we can discuss it.
The art render scenes are not included. Preview screens created with Marmoset Toolbag.
File formats:
.max (2014)(Baked)
.max (2014)(V-ray 3.2)
.max (2023)(PBR)
.blend (3.6)(PBR)
.c4d(s24)(PBR)
.glb(PBR)
.mb(2014)(Baked)
.fbx(2014)(Baked)
.fbx(2020)(PBR Included)
.dae(Baked)
.obj
.3ds
Textures:
PBR: 1x .psd(or png) - 4096x4096 (base color) + 4x .png's - 4096x4096(metal,rough,normal, AO)
V-ray: 1x .psd + 4x .png's - 4096x4096
Baked: 1x .psd - 4096x4096