
Dassault Falcon 900EX 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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Dassault Falcon 900EX 3D Model
3D model of the business jet Dassault Falcon 900EX. The 900EX is an enhanced long range version of the original Falcon 900, introduced in 1996. It is powered by three Honeywell TFE731-60 engines, which improve performance and increase range to 4,500 nautical miles (8,334 km). Additionally, the 900EX includes a glass-cockpit and upgraded avionics.
This model is suitable for using in the 3D renderings of architectural visualizations, traffic simulation, games etc. where it doesn't need to use heavy high-polygonal models.
Animated: Landing gears, flaps, slats, spoilers, reverse. Rigged(pivot/origin): ailerons, rudder, elevators
Textures: The model include 3 versions of textures - PBR(metal/rough), v-ray and Baked. "Baked" means that one texture is used for the whole model.
The .psd textures (PBR Albedo, v-ray, Baked) include test livery(Pavel Durov's ex private jet(2015)) that can be disabled, allowing you to create additional liveries yourself(paintkit). If you need additional liveries, please contact me, and we can discuss it.
The render scenes are not included.
File formats:
.max (2014)(Baked)
.max (2014)(v-ray 3.2)
.max (2023)(PBR)
.blend (3.6)(PBR)
.c4d(s24)(PBR)
.glb(PBR)
.mb(2014)(Baked)
.fbx(2014)(Baked)
.fbx(2020)(PBR Included)
.dae(Baked)
.obj
.3DS
Textures:
PBR: 1x .psd - 4096x4096 (albedo) + 4x .png's - 4096x4096(metal,rough,normal, AO)
v-ray: 1x .psd + 4x .png's - 4096x4096
baked: 1x .psd - 4096x4096
This model is suitable for using in the 3D renderings of architectural visualizations, traffic simulation, games etc. where it doesn't need to use heavy high-polygonal models.
Animated: Landing gears, flaps, slats, spoilers, reverse. Rigged(pivot/origin): ailerons, rudder, elevators
Textures: The model include 3 versions of textures - PBR(metal/rough), v-ray and Baked. "Baked" means that one texture is used for the whole model.
The .psd textures (PBR Albedo, v-ray, Baked) include test livery(Pavel Durov's ex private jet(2015)) that can be disabled, allowing you to create additional liveries yourself(paintkit). If you need additional liveries, please contact me, and we can discuss it.
The render scenes are not included.
File formats:
.max (2014)(Baked)
.max (2014)(v-ray 3.2)
.max (2023)(PBR)
.blend (3.6)(PBR)
.c4d(s24)(PBR)
.glb(PBR)
.mb(2014)(Baked)
.fbx(2014)(Baked)
.fbx(2020)(PBR Included)
.dae(Baked)
.obj
.3DS
Textures:
PBR: 1x .psd - 4096x4096 (albedo) + 4x .png's - 4096x4096(metal,rough,normal, AO)
v-ray: 1x .psd + 4x .png's - 4096x4096
baked: 1x .psd - 4096x4096