
H&K MP7A1 Assault Rifle 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is Ben and I'm an Environment Artist from Germany and I work in the games industry since 2012.
I graduated in Games Art & Animation and I have worked with a lot of 3D software like 3dsMax or Modo.
At the moment my workflow is using 3dsMax and Substance Painter.
I graduated in Games Art & Animation and I have worked with a lot of 3D software like 3dsMax or Modo.
At the moment my workflow is using 3dsMax and Substance Painter.
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
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H&K MP7A1 Assault Rifle 3D Model
Fully textured and game ready mesh.
This mesh is ideal for all kinds of game purposes like FPS or Third Person gameplay.
Textures are all in 4096x4096 and can be downscaled to 2048x2048 or lower by yourself. They were made with Substance Painter and are optimized for Unreal 4, but can be used in any other engine.
For proper use you have to follow the official documentation of your target engine. Materials, Rig, Animation or Sounds are not included.
Naming conventions
W_ ... Weapon
T_ ... Texture
_A ... Albedo
_N ... Normal
_AORM ... Ambient Occlusion / Roughness / Metalness
This mesh is ideal for all kinds of game purposes like FPS or Third Person gameplay.
Textures are all in 4096x4096 and can be downscaled to 2048x2048 or lower by yourself. They were made with Substance Painter and are optimized for Unreal 4, but can be used in any other engine.
For proper use you have to follow the official documentation of your target engine. Materials, Rig, Animation or Sounds are not included.
Naming conventions
W_ ... Weapon
T_ ... Texture
_A ... Albedo
_N ... Normal
_AORM ... Ambient Occlusion / Roughness / Metalness