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Remington 870 Marine Magnum 3D Model

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$30.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Betarazerflag
Karma: 120|Joined: 2018|Profile
Items: 2|

Art & Love. Shaping your world 365 days a year.
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details
Vendor:Betarazer
Published:Dec 12, 2018
Download Size:209.1 MB
Game Ready: Yes
Polygons:2,337
Vertices:2,651
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
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Favorites:0
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Views:507
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Remington 870 Marine Magnum 3D Model

--- Description ---

Classic American pump-action shotgun. Dates back to 1951 and is Remington's most popular and best selling product.

Game ready mesh and textures for the Remington 870 Marine Magnum shotgun variant. High quality textures to support PBR/ Physically Based Rendering. For Games and VR projects.

Texturing completed in Quixel and Substance Painter.

2 meshes, weapon body and 12 Gauge shotgun cartridge.

4k and 2k resolution textures are available. Optimize to your preference.

Available with the set:

- Built to real-world scale
- 2 mesh sets, each with 5 textures in .png format. 10 textures in total.
- Textures included in .png format: Albedo, Normal, Metallic, Roughness, Ambient Occlusion
- Optimized for Game Engines, such as Unreal 4 and Unity
- Meshes complete with separate mesh elements, ready to be rigged and animated
- Fully UV unwrapped with no overlaps
- Geometry at 2215 Polygons, 4510 Tris, 2519 Verts for the Remington shotgun body
- Geometry at 122 Polygons, 260 Tris, 132 Verts 12 Gauge cartridge

For Unreal engine 4 use, you may need to uncheck the Srgb box when importing the MRAO texture map.

Model produced in 3ds Max 2016, textured in Quixel 2 and Substance Painter and rendered in Marmoset Toolbag 3.

Providing you with content for all of your future game development needs.

Enjoy and don't forget to comment and rate!
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