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$25.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Betarazerflag
Karma: 120|Joined: 2018|Profile
Items: 2|

Art & Love. Shaping your world 365 days a year.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details
Vendor:Betarazer
Published:Dec 17, 2018
Download Size:144.5 MB
Game Ready: Yes
Polygons:8,872
Vertices:10,492
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
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Favorites:1
Likes:
Views:339
User Ratings
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Ticket Barrier 3D Model

A collection of automated Ticket Barriers. Normally found in and around UK based railway stations.

Game ready mesh and textures for the Ticket Barrier. High quality textures to support PBR/ Physically Based Rendering. For Games and VR projects.

Texturing completed in Substance Painter.

4 meshes total; 3 Ticket barrier variants & respective ground mat.

4k and 2k resolution textures are available. Optimize to your preference.

Available with the set:

- Built to real-world scale
- 4 mesh sets, each with at least 5 textures in .png and .tga format.
- Textures for the Ticket Barrier included in .png and .tga format: Albedo, Normal, Metallic, Roughness, Ambient Occlusion, Emissive
- Optimized for Game Engines, such as Unreal 4 and Unity
- Meshes complete with separate mesh elements, ready to be rigged and animated
- Fully UV unwrapped with no overlaps
- Geometry at 3000 Polygons, 6362 Tris, 3554 Verts for the Ticket Barrier #1
- Geometry at 2931 Polygons, 6190 Tris, 3456 Verts for the Ticket Barrier #2 & #3
- Geometry at 10 Polygons, 20 Tris, 26 Verts Barrier Mat

For Unreal engine 4 use, you may need to uncheck the Srgb box when importing the MRAO texture map.

Model produced in 3ds Max 2016, textured in Substance Painter and rendered in Marmoset Toolbag 3.

Providing you with content for all of your future game development needs.

Enjoy and don't forget to comment and rate!
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