
Samurai Robot Rig RTS 02 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I make cool stuffs in 3D. Mostly robots, dinosaurs and similarly badass characters or creatures. Adept at modeling and texturing, I can also create background assets or still object modeling in general. I work with Blender, Maya, Zbrush, Substance Painter, and more.
I have 7 years experience doing freelance work, and also used to work full-time for 1 year in a local game studio as Character Artist.
I have 7 years experience doing freelance work, and also used to work full-time for 1 year in a local game studio as Character Artist.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | billnguyen1411 |
Published: | Apr 04, 2023 |
Download Size: | 108.5 MB |
Game Ready: | Yes |
Polygons: | 29,365 |
Vertices: | 30,104 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 2 |
Views: | 372 |
Item Ratings

Not Rated Yet
Samurai Robot Rig RTS 02 3D Model
Samurai robot character model, suitable for both game asset and subdivision-ready for films or close up. Comes with full rig in both Maya file and Blender file. PBR textures in 2048*2048 quality.
---DETAILS---
In this package includes:
Maya file (.MA, .MB) with rigs made with Advanced Skeleton
Blender file (.BLEND) with rigs and IK controllers
PBR textures in 2K, including these maps: Color, Metallic, Specular, Roughness, Emission. Textures separated based on mesh groups for more details (i.e, head, body, leg, armor...)
OBJ and FBX files.
---DETAILS---
In this package includes:
Maya file (.MA, .MB) with rigs made with Advanced Skeleton
Blender file (.BLEND) with rigs and IK controllers
PBR textures in 2K, including these maps: Color, Metallic, Specular, Roughness, Emission. Textures separated based on mesh groups for more details (i.e, head, body, leg, armor...)
OBJ and FBX files.