
Hazmat Suit OZK 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Hazmat Suit OZK 3D Model
UNITY project (universal render pipeline)- YES
UE5 Project - YES
This model can be used in games where any disasters occur. (nuclear / biological and others).
Model of the Soviet military chemical suit (OZK). They were massively used in the USSR and are now used by Russia. Designed for the case of chemical and radiation pollution of the environment. With 4 costume skin packs and 2 gas mask skin packs, as well as interchangeable modules (filters and plugs), you can customize your character.
on my YouTube channel, which is listed in the profile, you can find a video demonstrating the operation of the model in unity
Created in Blender 3.3.0 and substance painter 7.4.3. The archive includes all files. Textures are included in the archive for UNREAL ENGINE 5 and UNITY and standar textures (opengl). In the substance painter you can change the size to any.
Features for UE5:
character: 9 materials and 3 material instance (for all parts and skins)character: 43 textures (for all parts)4 variation suit textures2 variation gas mask texturesrealistic eyes material (metahuman material (demo)EXTRA BONES: eyes bones / ear bones / lips / jawbonemorph target for control eyes and eyes blinking Rigged using Epic Skeleton (UE5)Tested with the Basic Animation Pack
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes, 7 standard animations
LOD: Yes (LOD0 - LOD2 auto generated for all parts)
Number of characters: 1
Vertex counts of characters: 57.2k Vertices / 112.6k Triangles
Texture Resolutions: 512 - 4096
Features for UNITY:
almost the same as for unreal engine 5
UE5 Project - YES
This model can be used in games where any disasters occur. (nuclear / biological and others).
Model of the Soviet military chemical suit (OZK). They were massively used in the USSR and are now used by Russia. Designed for the case of chemical and radiation pollution of the environment. With 4 costume skin packs and 2 gas mask skin packs, as well as interchangeable modules (filters and plugs), you can customize your character.
on my YouTube channel, which is listed in the profile, you can find a video demonstrating the operation of the model in unity
Created in Blender 3.3.0 and substance painter 7.4.3. The archive includes all files. Textures are included in the archive for UNREAL ENGINE 5 and UNITY and standar textures (opengl). In the substance painter you can change the size to any.
Features for UE5:
character: 9 materials and 3 material instance (for all parts and skins)character: 43 textures (for all parts)4 variation suit textures2 variation gas mask texturesrealistic eyes material (metahuman material (demo)EXTRA BONES: eyes bones / ear bones / lips / jawbonemorph target for control eyes and eyes blinking Rigged using Epic Skeleton (UE5)Tested with the Basic Animation Pack
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes, 7 standard animations
LOD: Yes (LOD0 - LOD2 auto generated for all parts)
Number of characters: 1
Vertex counts of characters: 57.2k Vertices / 112.6k Triangles
Texture Resolutions: 512 - 4096
Features for UNITY:
almost the same as for unreal engine 5