
Hard Surface Robot 3D Model

4.9 Stars |7 Ratings







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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | chitam |
Published: | Jan 30, 2024 |
Download Size: | 134.9 MB |
Game Ready: | Yes |
Polygons: | 320,222 |
Vertices: | 321,000 |
Print Ready: | – |
3D Scan: | – |
Textures: | – |
Materials: | – |
UV Mapped: | – |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 16 |
Likes: | 12 |
Views: | 947 |
Item Ratings


5 Stars|Nov 17, 2024
Looks amazing

5 Stars|Nov 02, 2024
good

4 Stars|Oct 30, 2024
nice one.

5 Stars|Oct 19, 2024
god

5 Stars|Oct 09, 2024
Nice Work Excellent

5 Stars|May 20, 2024
good
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Hard Surface Robot 3D Model
Please give me 1 like for the Artwork:
artstation /chitam
- - Originally created with Zbrush 2022.
- - Ready to render with Eevee.
- - It renders in a few seconds.
- - No n-gons.
- - Model is built to real world scale (1,90m tall).
- - **Generic **files (fbx, obj) exported directly from the original Maya project. Check compatibility.
- - The .ma model loads without errors and positioned at the *origin *[000].
- - Scene objects are organized by layers/Groups.
- - No third-party renderer or plug-ins needed.
- - All files and functions are named descriptively and work to the expected standard.
- I listen to all questions and requests
- You can ask for other file formats if you need!
- Feel free to ask me any questions using the messaging system on CGTrader.
- Thank you for your time!
artstation /chitam
- - Originally created with Zbrush 2022.
- - Ready to render with Eevee.
- - It renders in a few seconds.
- - No n-gons.
- - Model is built to real world scale (1,90m tall).
- - **Generic **files (fbx, obj) exported directly from the original Maya project. Check compatibility.
- - The .ma model loads without errors and positioned at the *origin *[000].
- - Scene objects are organized by layers/Groups.
- - No third-party renderer or plug-ins needed.
- - All files and functions are named descriptively and work to the expected standard.
- I listen to all questions and requests
- You can ask for other file formats if you need!
- Feel free to ask me any questions using the messaging system on CGTrader.
- Thank you for your time!