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Medieval Lantern

3D Model by Cie
3D Model
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$5.00
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License
Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in any way.

3D Model Details
Artist:Cie
Published:Feb 10, 2018
Download Size:217.9 MB
Game Ready:Yes
Polygons:19,052
Vertices:19,174
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
3D Studio:.3ds
Alembic File:.abc
Blender:.blend
Collada:.dae
AutoCAD:.fbx
Wavefront:.obj
The Artist
artistCieflag
Member Sice: 2018
Items Offered: 12
Hi, i'm Cie. A 3d/VR enthousiast living in the Netherlands. I've studied Business Informatics and work in IT as an analyst and am now dedicating my free time to my two sons and 3d/VR projects.
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3D Model Description
|| Model Context ||
This medieval lantern is made in Blender 2.78b. It uses 2 texture sets, 1 for the glass and 1 for the rest. The reason there are 2 sets is because Unreal Engine 4 does not handle transparency easily, and using a separate material for the glass solves that problem. Textures for UnrealEngine, Unity and the PBR workflow metallic/roughness are included. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness in Cycles. The model can be used in broadcast, advertising and realistic (game) environments.

|| Mesh Specs ||
Vertices: 19174
Polygons: 19052

|| Texture Specs ||
Materials were created in Substance.
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).

|| Included file formats ||
- .BLEND
- .FBX
- .OBJ
- .DAE

If you have any question about the model, or would like to see something altered, please let me know!