Light-Saber Game-Ready PBR Textured Low-Poly Weapon 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Creambunn |
| Published: | Dec 13, 2025 |
| Download Size: | 236.3 MB |
| Game Ready: | Yes |
| Polygons: | 11,357 |
| Vertices: | 11,047 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | – |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
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Light-Saber Game-Ready PBR Textured Low-Poly Weapon 3D Model
This is a high-quality, game-ready sci-fi light saber asset designed for real-time applications such as games, VR/AR, and cinematic visualization. The model is optimized with a clean, low-poly topology and professionally authored PBR textures to ensure strong visual fidelity and efficient performance across modern game engines.
The asset features detailed hard-surface modeling with realistic material definition, including metal wear, surface roughness variation, and emissive elements suitable for blade glow setups in engines like Unreal and Unity. Textures are created using an industry-standard PBR workflow, making the model easy to integrate into any real-time pipeline.
This is an inspired model created from a concept found in the Internet. Unfortunately I do not know the author (Y_Y).
The asset features detailed hard-surface modeling with realistic material definition, including metal wear, surface roughness variation, and emissive elements suitable for blade glow setups in engines like Unreal and Unity. Textures are created using an industry-standard PBR workflow, making the model easy to integrate into any real-time pipeline.
This is an inspired model created from a concept found in the Internet. Unfortunately I do not know the author (Y_Y).


















