
Concrete Roadblock Barrier V5 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | DaikLord |
Published: | May 21, 2021 |
Download Size: | 2.9 GB |
Game Ready: | Yes |
Polygons: | 272 |
Vertices: | 272 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 1 |
Views: | 103 |
Item Ratings

Not Rated Yet
Concrete Roadblock Barrier V5 3D Model
[USAGE]
- This model is suitable for use in Unity, Unreal Engine, Virtual Reality (VR), Augmented Reality (AR), Movies/Film, Interior/Exterior design, etc
- The model was originally modeled in Maya 2020 and rendered with Marmoset Toolbag 4
- The model is accurate with the real world size and scale
[GENERAL]
- PBR Materials
- Game Ready model
- Low Poly mesh
- High Poly mesh baked on Low Poly mesh
- Object pivot points at 0,0,0
- Object scaled to approximate real world size (cm)
- Object Length: 197cm
- Model is fully textured with all materials applied
- Triangulate mesh and Quad both are included in folder
- Texture Dimension 2048x2048, 4096x4096 and 8192x8192
[3D Model File Formats]
- .Ma + .Mb + .Max
- .3DS + .Fbx + .Obj + .dae + .Abc
- .unitypackage + .uasset
- .glTF + .glb + .USD + .USDZ
[GEOMETRY]
- Polygons: 272
- Tris: 544
- Verts: 272
High resolution textures exported out of Substance Painter for PBR Metallic Roughness, Unreal Engine, Unity, Arnold, V-Ray, Spark AR Studio, Renderman, Redshift, KeyShot, Maxwell and more.
[TEXTURES]
Textures Formats: PNG
Includes 5 different textures color and 2 Set textures map(Clean, Old) with Texture Dimension 2048x2048, 4096x4096 and 8192x8192.
-------------(2K)----------------------
-Normal Map "DirectX & OpenGL"(2048x2048)
-Base Color(2048x2048)
-Metallic(2048x2048)
-Roughness(2048x2048)
-Ambient Occlusion(2048x2048)
-------------(4K)----------------------
-Normal Map "DirectX & OpenGL"(4096 x 4096)
-Base Color(4096 x 4096)
-Metallic(4096 x 4096)
-Roughness(4096 x 4096)
-Ambient Occlusion(4096 x 4096)
-------------(8K)----------------------
-Normal Map "DirectX & OpenGL"(8192x8192)
-Base Color(8192x8192)
-Metallic(8192x8192)
-Roughness(8192x8192)
-Ambient Occlusion(8192x8192)
- This model is suitable for use in Unity, Unreal Engine, Virtual Reality (VR), Augmented Reality (AR), Movies/Film, Interior/Exterior design, etc
- The model was originally modeled in Maya 2020 and rendered with Marmoset Toolbag 4
- The model is accurate with the real world size and scale
[GENERAL]
- PBR Materials
- Game Ready model
- Low Poly mesh
- High Poly mesh baked on Low Poly mesh
- Object pivot points at 0,0,0
- Object scaled to approximate real world size (cm)
- Object Length: 197cm
- Model is fully textured with all materials applied
- Triangulate mesh and Quad both are included in folder
- Texture Dimension 2048x2048, 4096x4096 and 8192x8192
[3D Model File Formats]
- .Ma + .Mb + .Max
- .3DS + .Fbx + .Obj + .dae + .Abc
- .unitypackage + .uasset
- .glTF + .glb + .USD + .USDZ
[GEOMETRY]
- Polygons: 272
- Tris: 544
- Verts: 272
High resolution textures exported out of Substance Painter for PBR Metallic Roughness, Unreal Engine, Unity, Arnold, V-Ray, Spark AR Studio, Renderman, Redshift, KeyShot, Maxwell and more.
[TEXTURES]
Textures Formats: PNG
Includes 5 different textures color and 2 Set textures map(Clean, Old) with Texture Dimension 2048x2048, 4096x4096 and 8192x8192.
-------------(2K)----------------------
-Normal Map "DirectX & OpenGL"(2048x2048)
-Base Color(2048x2048)
-Metallic(2048x2048)
-Roughness(2048x2048)
-Ambient Occlusion(2048x2048)
-------------(4K)----------------------
-Normal Map "DirectX & OpenGL"(4096 x 4096)
-Base Color(4096 x 4096)
-Metallic(4096 x 4096)
-Roughness(4096 x 4096)
-Ambient Occlusion(4096 x 4096)
-------------(8K)----------------------
-Normal Map "DirectX & OpenGL"(8192x8192)
-Base Color(8192x8192)
-Metallic(8192x8192)
-Roughness(8192x8192)
-Ambient Occlusion(8192x8192)