
Modern Claw Hammer 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am an experienced 3D prop modeller with more than three years of experience in this field. I am familiar with full-PBR workflow, including baking and sculpting.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Modern Claw Hammer 3D Model
A high-quality 3D model of a Modern Claw Hammer. Will perfectly suit your industrial, workshop or garage render!
Software: Made in Blender 2.91, textured in Substance Painter, rendered with Marmoset Toolbag. Also ready for Eevee or any other realtime renderer. Render setup for Marmoset Toolbag 4 and Blender are included.
Features: Modeled with great attention to blueprints and reference images, all objects and materials in the scene are appropriately named. Ready for close-up renders or realtime use. Object origin set to (0;0;0). Set to real scale (15 inc ~ 35 cm in length).
Geometry: Subdiv-ready geometry with excellent shading with normal maps applied, ready for realtime (VR/AR, games) and close-up renders.
Faces/polys: 7,024 Tris: 14,048 Verts: 7,051
Textures: For .fbx and .obj use manual texture assignment for each material in scene. There are 4K version only, contact me if 8k is needed. Marmoset and Blender formats have textures linked to them, just place them text to Textures folder extracted from Textures.rar.
Materials: full PBR workflow (BaseColor, Metallic, Roughness, Normal). All previews are in high resolution, so you can open them in new tab to take a closer look.
Feel free to contact me if you have any questions!
Software: Made in Blender 2.91, textured in Substance Painter, rendered with Marmoset Toolbag. Also ready for Eevee or any other realtime renderer. Render setup for Marmoset Toolbag 4 and Blender are included.
Features: Modeled with great attention to blueprints and reference images, all objects and materials in the scene are appropriately named. Ready for close-up renders or realtime use. Object origin set to (0;0;0). Set to real scale (15 inc ~ 35 cm in length).
Geometry: Subdiv-ready geometry with excellent shading with normal maps applied, ready for realtime (VR/AR, games) and close-up renders.
Faces/polys: 7,024 Tris: 14,048 Verts: 7,051
Textures: For .fbx and .obj use manual texture assignment for each material in scene. There are 4K version only, contact me if 8k is needed. Marmoset and Blender formats have textures linked to them, just place them text to Textures folder extracted from Textures.rar.
Materials: full PBR workflow (BaseColor, Metallic, Roughness, Normal). All previews are in high resolution, so you can open them in new tab to take a closer look.
Feel free to contact me if you have any questions!