
Candy for Poser

Not Rated Yet
















! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
Content Artist making 3d items for print, games, and characters for Poser and Daz3d
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Vendor: | Darkseal |
Published: | Oct 15, 2025 |
Download Size: | 28.7 MB |
Software: | Poser |
Compatible Figure: | Original Poser Figure Other Poser Figure |
dForce: | – |
Included Formats
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 44 |
Item Ratings

Not Rated Yet
Candy for Poser
Candy is a new Poser weight mapped figure specifically designed for the Erotica community in mind. Special attention had been made to enhance the erotic features and capabilities of the figure. Morphs and bones have been added to the "fleshy bits" to make creating movement of these bits easy and fun! With a few spins of the dial you'll have the bounce and stretch in all the right places. Weight mapped to the fullest, joint control morphs in all the right places, Candy is waiting for you.
Who doesn't love to eat Candy?
6 Facial Character Presets, Hand Controls, IK for Hands and Feet, Genitalia Morphs, Propagating Scaling on the Head Hands and Feet, Longer/ Shorter Torso Arms and Legs Dials, 6 Poses (not including 0 poses), Dynamic Top and Bottom Clothing for the Cloth Room, Default SSS Shader, and MORE INCLUDED!!
Please read the User Manual below, and included in the zip, for a FULL list of Morphs and Usage Tips!
…
PC, zip not tested on Mac.
System Requirements: Poser 9 or above for Weight Mapped compatible figures.
What's Included?
Darkseal_CANDY_Readme.txt
EndUserLicense.txt
Candy user Manual
Runtime
Runtime Folder including the following…
Runtime/Geometries/Darkseals Candy….
Candy.obj
Runtime/Geometries/Darkseals Candy/ Dynamic Clothing….
JammieBottom.obj
JammieTop.obj
Runtime/Textures/Darkseals Candy/…
BlueEyeColor
BodyColor.jpg
EyeLashes.jpg
GenColor.jpg
HandColor.jpg
HeadColor.jpg
Lightrelectinsidecreeptastic.jpg
MouthColor.jpg
Runtime/Textures/Darkseals Candy/Clothing…
JammieBottomSkull.jpg
JammieTopSkull.jpg
Runtime/Libraries/Character/Candy
Candy.cr2 .png
Runtime/Libraries/Pose/Candy/Poses…
0 All.pz2 .png
0 Hands.pz2 .png
0.pz2 .png
Graceful 1.pz2 .png
Graceful 2.pz2 .png
On All 4s 1.pz2 .png
On Back 1.pz2 .png
Standing 1.pz2 .png
Standing 2.pz2 .png
Runtime/Libraries/Props/Candy/Dynamic Clothing…
Jammie Bottom.pp2 .png
Jammie Top.pp2 .png
Installation:
Unzip the file and copy the content into your Poser directory and merge with Runtime.
If you do not you will have to manually place each item in its respective folder in which it has already been placed in the inventory list above.
Limitations:
Do not re-sell or distribute these textures, images, objects, cr2, pz2 or any other item in this package.
Usage tips:
Please see the Candy User Manual for a "List Of Morphs", as well as the full Usage tips.
PLEASE NOTE: As Candy gets updated with new Joint Control Morphs (JCMs) They will not be updated in the USERS MANUAL. Thanks!
Enjoy!
………………………………………………………………………‥
Darkseal’s “CandyUsers Manual
Candy has been made to be as simple to use as possible. Load Candy to the stage. Pose. Render. Most morphs for changing her properties are on the HEAD, CHEST, PELVIS, and BODY. For a full list, please scroll down to the “List of Morphssection.
Props
Load Jammie Top and Bottom. Parent these to the chest and pelvis (optional). Go to the Cloth Room and make a Sim for each. This is not a Cloth tutorial. For more information on Cloth you will need to read the Poser Manual.
Please Note: “Jammie Tophas 2 materials, perfect for front and back designs.
Dynamic Clothing
• Jammie Bottom
• Jammie Top
Hair
Candy Skull Cap (available in the BONUS CONTENT Pack, free where you purchased the figure)
Load the Candy Skull Cap. Go to the Hair Room. Use the tools to edit the properties and style of the hair. The Skull Cap is divided into 4 sections for more control over the groups and styling options in Poser to make things easier.
Please Note: Default hair is included on the skull cap but DOES INTERSECT the HEAD. I am not a master at hair and do not claim to be. This has been added as a freebie to make this easier for you, if you choose to take advantage of the Poser Hair Room. This is not a Hair tutorial. For more information on Hair you will need to read the Poser Manual.
Personally, I find it much easier to use Poser hair and prop hair from other figures and simply parent to the head of “Candy then move it into place and use the scale of X,Y,Z to fit the head.
List of Poses
Select Candy. Select a pose. Apply.
PLEASE NOTE: Some poses may intersect other body parts slightly, or even intersect the ground plane. THIS IS INTENTIONAL. This is to mimic the nature of flesh as it compresses against another object. Don’t like it? Move it. They function as designed.
0
0 All ( to 0 out morphs and dials, even the ones set above 0 by default)
0 Hands (Note: This is useful when trying to use other figures poses)
Graceful 1
Graceful 2
Human Pretzel 1 (available in the BONUS CONTENT Pack, free where you purchased the figure)
On All 4s 1
On Back 1
Standing 1
Standing 2
Usage Tips
Morphs and Dials
All included smoothing morphs, partial body morphs (PBM), etc… have been edited or to function automatically in their respective functions.
All morphs are “meantto be used at “1 Some included dials are to be used from “-1 to 1
Almost every single dial, either morph or master dial made for other functions, has been set to use “limits(whether you have your poser program set to use limits or not via the “FIGUREdrop down menu > Use Limits). Now, that being said, some dials will have higher limits than 1, lower or higher limits than -1. They have been crafted to mimic what “might beacceptable human proportions and beyond. Please know I try to include as much functionality as possible, while still being aesthetically pleasing (to me). You can EASILY override these limits set by me by double clicking the dial in question at editing the MIN MAX limit value, and saving to the figure library under a DIFFERENT NAME (Example “Candy EDIT.
Thighs
The crotch area is always a problem area for all figures when posing the legs in different situations. On Candy, this will occur once the Thigh is set above 30 on the side-side (away from the body) dial while the bend is set to -100 or more (-140 for example). The side to side issue can be alleviated some by using the Twist dial. When bending the thighs you can alleviate some of the issue by bending the pelvis.
Breasts
Use the Dials on the chest for breast movement when animating! It’s easy and fun…
SCALING
Scale Eyes
PLEASE NOTE: Scale for the eyes on Poser 9 (and Character presets using scale on the eyes) may encounter a bug. If you do please reload the figure and / or may need to restart Poser. I have encountered this bug in the scaling 50% of the time using version 9, no bug encountered in version 10.
Propagating Scale
Propagating Scale (note: Because of the nature of “propagating scalein Poser you can and WILL see “poppingor a large difference in scaling when trying in increase or decrease the scale using this method. It is almost impossible to scale “just a little Also, special smoothing morphs and “taperhad to be incorporated, since both propagating and smooth scaling cannot exist at the same time on the same body part. You may notice the morphs not “working to full effectif you are not at “-1, 0, or 1
Propagating Scale Head Smooth
Propagating Scale Head Smooth (note: Poser does not do well with the normals while using the morphing tool when smoothing scaled features. This WILL cause an artificially light and dark area effect. This is currently unavoidable due to this tools limitation, and because of weight mapping, is impossible to do outside the program.)
Advanced Tips:
The morphing tool in poser is your friend. Have something that doesn’t look right? Have mesh folds or poke through you don’t like? Want something bigger? Wider? Smaller? Use the morph brush…. Make more funationallity!
Material Room
BUMP: “Candyis using the color map and turbulence to generate the bump for more detail. The value has been set to a negative value (-0.02). This has been done specifically for the eyebrow color on “Candy so they go “outinstead of “in This makes little difference, but it is worth noting in case you wonder why it is set to a negative value. You can also connect the composite node to Displacement if you wish to displace instead of bump… it makes little to no difference unless you do a close up of the head at a three quarter angle and wish to see the eyebrow “popin the profile. Do not use the bump and displacement at the same time.
HSV: The default color map for “Candyis saturated. Some people like it, some do not. In the advanced tab the default value is set to a 0.9… For more saturated color set it to 1. For less, set it below .9….
Rendering Oddity:
Diffuse IBL on Lights and IDL
I have noticed poser 10 in its current state (me currently using Poser Pro 2014 version 10.0.2.25578) shows black or over saturated areas, specifically on the neck (and other spots) when using the IBL on a light AND Indirect light in the render settings. This has not been seen in poser 9 (2012 pro) and has not been an issue. If you see dark spots, or over saturation in odd areas, please check to see if you are using both IBL on your light and IDL in your advanced render settings. If you are, these can be eliminated by turning off one or the other.
………………………………………………………………………………‥
Below is simply a list of What’s Included IN the Figure. Note: Added features after release may not be updated in the Maunal.
List of Morphs and Dials
Head
Scale
• Propagating Scale (note: Poser does not do well with the normals while using the morphing tool when smoothing scaled features. This WILL cause an artificially light and dark area effect. This is currently unavoidable due to this tools limitation, and because of weight mapping, is impossible to do outside the program.)
Character Presets
• Tomiko
• Catarina
• Keisha
• Sophie
• Penelope
• Zoe
Brow
• Mad / Worry Brow (plus l and r)
• Raise / Lower Brow (plus l and r)
• Raise / Lower Outer Brow (plus l and r)
• Thick Brow
Eyes
• Longer Lashes (note: Set to 1 by default)
• Look Up/ Down
• Look Left/ Right
• Cross Eyed/ Wall Eyed
• Blink
• Close Left Eye
• Close Right Eye
• Upper Eyelids Down (plus l and r)
• Lower Eyelids Up (plus l and r)
• Under Eye Circles
• Deepen Upper Orbital Eye Socket
• Lacrimal Back
• Outer Eyelids Up/ Down
Eyeballs
• Eyes Spread Apart
• Eyes Constrict / Dialate
• X Scale Eyes
• Y Scale Eyes
• Scale Eyes
PLEASE NOTE: Scale for the eyes on Poser 9 (and Character presets using scale on the eyes) may encounter a bug. If you do please reload the figure and / or may need to restart Poser. I have encountered this bug in the scaling 50% of the time using version 9, no bug encountered in version 10.
Ears
• Doe
• Elf
• Orc
• Vampire
Nose
• Wide Nose Bridge
• Shallow Bridge
• Straight Bridge
• Bump
• Shorter Nose/ Longer
• Wider Nose/ Thinner
• Tip Up
Mouth
• Tongue Stick Out
• Close Mouth
• Open Mouth
• A/ U
• B/ Duck Lip
• E/ W (note: E is another “smileas well)
• O/ M
• U/ V
• Smile
• Frown
• Raise/ Lower Upper Lip
• Raise/ Lower Lower Lip
Lip
• Smooth Outer Side Lip (note: smoothes a crease that may occur during closed mouth and other morphs)
• Inflate Lips
• Angular Upper Lip
Facial Structure
• Sunken Cheeks
• Enhance Cheek Bones
• Round Cheeks
• Bubble Cheeks (l and r) (note: Used for when Candy has “candyin her mouth)
• Dimples
• Larger/ Smaller Chin
• Cleft Chin
• Square Chin
• Enhance Jaw
• Angular Jaw
Expressions
• Angry
• Surprised
• Hold Breath
• Sad
• Sneer (add to other expressions for added anger or disgust)
Other
• Partial (Hidden)
Eyelid Deepener (note: Set to 1 by default on BODY)
Propagating Scale Head Smooth (note: Poser does not do well with the normals while using the morphing tool when smoothing scaled features. This WILL cause an artificially light and dark area effect. This is currently unavoidable due to this tools limitation, and because of weight mapping, is impossible to do outside the program.)
Thin Neck
• FBM
Thinner
Body
Other
• JCM
LB127
Collar Down
FBM Neck Smooth
Eyelid Deepener (note: Set to 1 by default)
propagating Scale Head Smooth
(L and R)foot Scale Smooth
Leg Bend 2
Morphs
• FBM
Thinner
Muscle Tone
• PBM
Bigger Booty
PBM Thin Mid Section
Shrink Torso
• Arms Legs
Inner Thigh Alter (note: Also exists on PELVIS for ease of use)
Arms Scale
Leg Scale
Left and Right Eye
Morph
• Constrict/ Dialate (note: Dial exists on Head to control both at the same time for ease of use)
Upper Jaw, Lower Jaw, Tongue 1 and 2
Other
• Partial (Hidden)
Thinner (note: Only on Upper Jaw)
propagating Scale Head Smooth
Neck
Other
• Partial (Hidden)
• Propagating Scale Head Smooth
• FBM Neck Smooth
• JCM
Collar Down (l and r)
• FBM
Thinner
Chest
Scale
• Breast Scaling
Breasts Scale (Left and Right)
X (Left and Right)
Y (Left and Right)
Z (Left and Right)
Breast Movement
• Left/Right
• Up/ Down
• In/ Out
• Twist In/ Out
• Droop Out (note: Used when chest is facing the ground)
• Breast Gravity Down/ Up
Morphs
• DD (note: Use Puffy Areola when going past 1.8 to balance the look)
• H
• Big Natural
• Perky
• Flat Chest (note: Add Nipples or Puffy Areola to balance the look)
• Cleavage Push
• No Nipple (note: Anything past 1 will “invertthe nipple, good for another “look
• Nipples (note: Set to 1.5 by default)
• Puffy Areola
Other
• Partial (Hidden)
PBM Thin Mid Section
Thin Neck
FBM Neck Smooth
• JCM
Collar Down (l and r)
• FBM
Thinner
Muscle Tone
Abdomen
Morphforms
• Shrink Torso
Morphs
• Partial (Hidden)
PBM Thin Mid Section
• FBM
Thinner
Muscle Tone
Hip
Partial (Hidden)
• PBM Thin Mid Section
• Thinner
• Bigger Booty
• Muscle Tone
Morph
• No Belly Button
Pelvis
Other
• JCM
JCM Leg Bend 127 (l and r)
LB127 (l and r)
PBM Thin Mid Section
Leg Bend 2 (l and r)
• PBM
Inner Thigh (note: Also exists on BODY for ease of use)
Bigger Booty
• FBM
Thinner
Muscle Tone
GEN
• Front
Spread GEN
GEN Deep
Hide GEN
Hide Clitoris
Loose Labia
Larger Clitoral Hood
• Back
Bigger Booty
Open Anus
Butt Push (l and r)
Spread Butt Cheeks (l and r)
Morph
• Inner Thigh Alter
Left and Right Thigh
Morphs
• Partial (Hidden)
JCM
▪ JCM Leg Bend 127
▪ (L or R)foot Scale Smooth
▪ Leg Bend 2 (l and r)
PBM
▪ Inner Thigh
▪ Bigger Booty
▪ Butt Push
▪ Spread Butt Cheeks
FBM
▪ Thinner
▪ Muscle Tone
Left and Right Shin
Morphs
• Partial (Hidden)
PBM
▪ Inner Thigh
▪ (L or R)foot Scale Smooth
FBM
▪ Thinner
▪ Muscle Tone
Left and Right Foot
Scale
• Propagating Scale (note: Because of the nature of “propagating scalein Poser you can and WILL see “poppingor a large difference in scaling when trying in increase or decrease the scale using this method. It is almost impossible to scale “just a little Also, special smoothing morphs and “taperhad to be incorporated, since both propagating and smooth scaling cannot exist at the same time on the same body part. You may notice the morphs not “working to full effectif you are not at “-1, 0, or 1
Other
• Partial (Hidden)
FBM
▪ Thinner
Left and Right Collar, Shoulder, Forearm
Morphs
• Partial (Hidden)
FBM
▪ Thinner
▪ Muscle Tone
Left and Right Hand
Scale
• Propagating Scale (note: Because of the nature of “propagating scalein Poser you can and WILL see “poppingor a large difference in scaling when trying in increase or decrease the scale using this method. It is almost impossible to scale “just a little Also, “taperhad to be incorporated, since both propagating and smooth scaling cannot exist at the same time on the same body part. You may notice the morphs not “working to full effectif you are not at “-1, 0, or 1
Morphs
• Partial (Hidden)
FBM
▪ Thinner
▪ Muscle Tone
Other
• Spread (1 to -1 to bring together)
• Close (1 to -1 to open)
Who doesn't love to eat Candy?
6 Facial Character Presets, Hand Controls, IK for Hands and Feet, Genitalia Morphs, Propagating Scaling on the Head Hands and Feet, Longer/ Shorter Torso Arms and Legs Dials, 6 Poses (not including 0 poses), Dynamic Top and Bottom Clothing for the Cloth Room, Default SSS Shader, and MORE INCLUDED!!
Please read the User Manual below, and included in the zip, for a FULL list of Morphs and Usage Tips!
…
PC, zip not tested on Mac.
System Requirements: Poser 9 or above for Weight Mapped compatible figures.
What's Included?
Darkseal_CANDY_Readme.txt
EndUserLicense.txt
Candy user Manual
Runtime
Runtime Folder including the following…
Runtime/Geometries/Darkseals Candy….
Candy.obj
Runtime/Geometries/Darkseals Candy/ Dynamic Clothing….
JammieBottom.obj
JammieTop.obj
Runtime/Textures/Darkseals Candy/…
BlueEyeColor
BodyColor.jpg
EyeLashes.jpg
GenColor.jpg
HandColor.jpg
HeadColor.jpg
Lightrelectinsidecreeptastic.jpg
MouthColor.jpg
Runtime/Textures/Darkseals Candy/Clothing…
JammieBottomSkull.jpg
JammieTopSkull.jpg
Runtime/Libraries/Character/Candy
Candy.cr2 .png
Runtime/Libraries/Pose/Candy/Poses…
0 All.pz2 .png
0 Hands.pz2 .png
0.pz2 .png
Graceful 1.pz2 .png
Graceful 2.pz2 .png
On All 4s 1.pz2 .png
On Back 1.pz2 .png
Standing 1.pz2 .png
Standing 2.pz2 .png
Runtime/Libraries/Props/Candy/Dynamic Clothing…
Jammie Bottom.pp2 .png
Jammie Top.pp2 .png
Installation:
Unzip the file and copy the content into your Poser directory and merge with Runtime.
If you do not you will have to manually place each item in its respective folder in which it has already been placed in the inventory list above.
Limitations:
Do not re-sell or distribute these textures, images, objects, cr2, pz2 or any other item in this package.
Usage tips:
Please see the Candy User Manual for a "List Of Morphs", as well as the full Usage tips.
PLEASE NOTE: As Candy gets updated with new Joint Control Morphs (JCMs) They will not be updated in the USERS MANUAL. Thanks!
Enjoy!
………………………………………………………………………‥
Darkseal’s “CandyUsers Manual
Candy has been made to be as simple to use as possible. Load Candy to the stage. Pose. Render. Most morphs for changing her properties are on the HEAD, CHEST, PELVIS, and BODY. For a full list, please scroll down to the “List of Morphssection.
Props
Load Jammie Top and Bottom. Parent these to the chest and pelvis (optional). Go to the Cloth Room and make a Sim for each. This is not a Cloth tutorial. For more information on Cloth you will need to read the Poser Manual.
Please Note: “Jammie Tophas 2 materials, perfect for front and back designs.
Dynamic Clothing
• Jammie Bottom
• Jammie Top
Hair
Candy Skull Cap (available in the BONUS CONTENT Pack, free where you purchased the figure)
Load the Candy Skull Cap. Go to the Hair Room. Use the tools to edit the properties and style of the hair. The Skull Cap is divided into 4 sections for more control over the groups and styling options in Poser to make things easier.
Please Note: Default hair is included on the skull cap but DOES INTERSECT the HEAD. I am not a master at hair and do not claim to be. This has been added as a freebie to make this easier for you, if you choose to take advantage of the Poser Hair Room. This is not a Hair tutorial. For more information on Hair you will need to read the Poser Manual.
Personally, I find it much easier to use Poser hair and prop hair from other figures and simply parent to the head of “Candy then move it into place and use the scale of X,Y,Z to fit the head.
List of Poses
Select Candy. Select a pose. Apply.
PLEASE NOTE: Some poses may intersect other body parts slightly, or even intersect the ground plane. THIS IS INTENTIONAL. This is to mimic the nature of flesh as it compresses against another object. Don’t like it? Move it. They function as designed.
0
0 All ( to 0 out morphs and dials, even the ones set above 0 by default)
0 Hands (Note: This is useful when trying to use other figures poses)
Graceful 1
Graceful 2
Human Pretzel 1 (available in the BONUS CONTENT Pack, free where you purchased the figure)
On All 4s 1
On Back 1
Standing 1
Standing 2
Usage Tips
Morphs and Dials
All included smoothing morphs, partial body morphs (PBM), etc… have been edited or to function automatically in their respective functions.
All morphs are “meantto be used at “1 Some included dials are to be used from “-1 to 1
Almost every single dial, either morph or master dial made for other functions, has been set to use “limits(whether you have your poser program set to use limits or not via the “FIGUREdrop down menu > Use Limits). Now, that being said, some dials will have higher limits than 1, lower or higher limits than -1. They have been crafted to mimic what “might beacceptable human proportions and beyond. Please know I try to include as much functionality as possible, while still being aesthetically pleasing (to me). You can EASILY override these limits set by me by double clicking the dial in question at editing the MIN MAX limit value, and saving to the figure library under a DIFFERENT NAME (Example “Candy EDIT.
Thighs
The crotch area is always a problem area for all figures when posing the legs in different situations. On Candy, this will occur once the Thigh is set above 30 on the side-side (away from the body) dial while the bend is set to -100 or more (-140 for example). The side to side issue can be alleviated some by using the Twist dial. When bending the thighs you can alleviate some of the issue by bending the pelvis.
Breasts
Use the Dials on the chest for breast movement when animating! It’s easy and fun…
SCALING
Scale Eyes
PLEASE NOTE: Scale for the eyes on Poser 9 (and Character presets using scale on the eyes) may encounter a bug. If you do please reload the figure and / or may need to restart Poser. I have encountered this bug in the scaling 50% of the time using version 9, no bug encountered in version 10.
Propagating Scale
Propagating Scale (note: Because of the nature of “propagating scalein Poser you can and WILL see “poppingor a large difference in scaling when trying in increase or decrease the scale using this method. It is almost impossible to scale “just a little Also, special smoothing morphs and “taperhad to be incorporated, since both propagating and smooth scaling cannot exist at the same time on the same body part. You may notice the morphs not “working to full effectif you are not at “-1, 0, or 1
Propagating Scale Head Smooth
Propagating Scale Head Smooth (note: Poser does not do well with the normals while using the morphing tool when smoothing scaled features. This WILL cause an artificially light and dark area effect. This is currently unavoidable due to this tools limitation, and because of weight mapping, is impossible to do outside the program.)
Advanced Tips:
The morphing tool in poser is your friend. Have something that doesn’t look right? Have mesh folds or poke through you don’t like? Want something bigger? Wider? Smaller? Use the morph brush…. Make more funationallity!
Material Room
BUMP: “Candyis using the color map and turbulence to generate the bump for more detail. The value has been set to a negative value (-0.02). This has been done specifically for the eyebrow color on “Candy so they go “outinstead of “in This makes little difference, but it is worth noting in case you wonder why it is set to a negative value. You can also connect the composite node to Displacement if you wish to displace instead of bump… it makes little to no difference unless you do a close up of the head at a three quarter angle and wish to see the eyebrow “popin the profile. Do not use the bump and displacement at the same time.
HSV: The default color map for “Candyis saturated. Some people like it, some do not. In the advanced tab the default value is set to a 0.9… For more saturated color set it to 1. For less, set it below .9….
Rendering Oddity:
Diffuse IBL on Lights and IDL
I have noticed poser 10 in its current state (me currently using Poser Pro 2014 version 10.0.2.25578) shows black or over saturated areas, specifically on the neck (and other spots) when using the IBL on a light AND Indirect light in the render settings. This has not been seen in poser 9 (2012 pro) and has not been an issue. If you see dark spots, or over saturation in odd areas, please check to see if you are using both IBL on your light and IDL in your advanced render settings. If you are, these can be eliminated by turning off one or the other.
………………………………………………………………………………‥
Below is simply a list of What’s Included IN the Figure. Note: Added features after release may not be updated in the Maunal.
List of Morphs and Dials
Head
Scale
• Propagating Scale (note: Poser does not do well with the normals while using the morphing tool when smoothing scaled features. This WILL cause an artificially light and dark area effect. This is currently unavoidable due to this tools limitation, and because of weight mapping, is impossible to do outside the program.)
Character Presets
• Tomiko
• Catarina
• Keisha
• Sophie
• Penelope
• Zoe
Brow
• Mad / Worry Brow (plus l and r)
• Raise / Lower Brow (plus l and r)
• Raise / Lower Outer Brow (plus l and r)
• Thick Brow
Eyes
• Longer Lashes (note: Set to 1 by default)
• Look Up/ Down
• Look Left/ Right
• Cross Eyed/ Wall Eyed
• Blink
• Close Left Eye
• Close Right Eye
• Upper Eyelids Down (plus l and r)
• Lower Eyelids Up (plus l and r)
• Under Eye Circles
• Deepen Upper Orbital Eye Socket
• Lacrimal Back
• Outer Eyelids Up/ Down
Eyeballs
• Eyes Spread Apart
• Eyes Constrict / Dialate
• X Scale Eyes
• Y Scale Eyes
• Scale Eyes
PLEASE NOTE: Scale for the eyes on Poser 9 (and Character presets using scale on the eyes) may encounter a bug. If you do please reload the figure and / or may need to restart Poser. I have encountered this bug in the scaling 50% of the time using version 9, no bug encountered in version 10.
Ears
• Doe
• Elf
• Orc
• Vampire
Nose
• Wide Nose Bridge
• Shallow Bridge
• Straight Bridge
• Bump
• Shorter Nose/ Longer
• Wider Nose/ Thinner
• Tip Up
Mouth
• Tongue Stick Out
• Close Mouth
• Open Mouth
• A/ U
• B/ Duck Lip
• E/ W (note: E is another “smileas well)
• O/ M
• U/ V
• Smile
• Frown
• Raise/ Lower Upper Lip
• Raise/ Lower Lower Lip
Lip
• Smooth Outer Side Lip (note: smoothes a crease that may occur during closed mouth and other morphs)
• Inflate Lips
• Angular Upper Lip
Facial Structure
• Sunken Cheeks
• Enhance Cheek Bones
• Round Cheeks
• Bubble Cheeks (l and r) (note: Used for when Candy has “candyin her mouth)
• Dimples
• Larger/ Smaller Chin
• Cleft Chin
• Square Chin
• Enhance Jaw
• Angular Jaw
Expressions
• Angry
• Surprised
• Hold Breath
• Sad
• Sneer (add to other expressions for added anger or disgust)
Other
• Partial (Hidden)
Eyelid Deepener (note: Set to 1 by default on BODY)
Propagating Scale Head Smooth (note: Poser does not do well with the normals while using the morphing tool when smoothing scaled features. This WILL cause an artificially light and dark area effect. This is currently unavoidable due to this tools limitation, and because of weight mapping, is impossible to do outside the program.)
Thin Neck
• FBM
Thinner
Body
Other
• JCM
LB127
Collar Down
FBM Neck Smooth
Eyelid Deepener (note: Set to 1 by default)
propagating Scale Head Smooth
(L and R)foot Scale Smooth
Leg Bend 2
Morphs
• FBM
Thinner
Muscle Tone
• PBM
Bigger Booty
PBM Thin Mid Section
Shrink Torso
• Arms Legs
Inner Thigh Alter (note: Also exists on PELVIS for ease of use)
Arms Scale
Leg Scale
Left and Right Eye
Morph
• Constrict/ Dialate (note: Dial exists on Head to control both at the same time for ease of use)
Upper Jaw, Lower Jaw, Tongue 1 and 2
Other
• Partial (Hidden)
Thinner (note: Only on Upper Jaw)
propagating Scale Head Smooth
Neck
Other
• Partial (Hidden)
• Propagating Scale Head Smooth
• FBM Neck Smooth
• JCM
Collar Down (l and r)
• FBM
Thinner
Chest
Scale
• Breast Scaling
Breasts Scale (Left and Right)
X (Left and Right)
Y (Left and Right)
Z (Left and Right)
Breast Movement
• Left/Right
• Up/ Down
• In/ Out
• Twist In/ Out
• Droop Out (note: Used when chest is facing the ground)
• Breast Gravity Down/ Up
Morphs
• DD (note: Use Puffy Areola when going past 1.8 to balance the look)
• H
• Big Natural
• Perky
• Flat Chest (note: Add Nipples or Puffy Areola to balance the look)
• Cleavage Push
• No Nipple (note: Anything past 1 will “invertthe nipple, good for another “look
• Nipples (note: Set to 1.5 by default)
• Puffy Areola
Other
• Partial (Hidden)
PBM Thin Mid Section
Thin Neck
FBM Neck Smooth
• JCM
Collar Down (l and r)
• FBM
Thinner
Muscle Tone
Abdomen
Morphforms
• Shrink Torso
Morphs
• Partial (Hidden)
PBM Thin Mid Section
• FBM
Thinner
Muscle Tone
Hip
Partial (Hidden)
• PBM Thin Mid Section
• Thinner
• Bigger Booty
• Muscle Tone
Morph
• No Belly Button
Pelvis
Other
• JCM
JCM Leg Bend 127 (l and r)
LB127 (l and r)
PBM Thin Mid Section
Leg Bend 2 (l and r)
• PBM
Inner Thigh (note: Also exists on BODY for ease of use)
Bigger Booty
• FBM
Thinner
Muscle Tone
GEN
• Front
Spread GEN
GEN Deep
Hide GEN
Hide Clitoris
Loose Labia
Larger Clitoral Hood
• Back
Bigger Booty
Open Anus
Butt Push (l and r)
Spread Butt Cheeks (l and r)
Morph
• Inner Thigh Alter
Left and Right Thigh
Morphs
• Partial (Hidden)
JCM
▪ JCM Leg Bend 127
▪ (L or R)foot Scale Smooth
▪ Leg Bend 2 (l and r)
PBM
▪ Inner Thigh
▪ Bigger Booty
▪ Butt Push
▪ Spread Butt Cheeks
FBM
▪ Thinner
▪ Muscle Tone
Left and Right Shin
Morphs
• Partial (Hidden)
PBM
▪ Inner Thigh
▪ (L or R)foot Scale Smooth
FBM
▪ Thinner
▪ Muscle Tone
Left and Right Foot
Scale
• Propagating Scale (note: Because of the nature of “propagating scalein Poser you can and WILL see “poppingor a large difference in scaling when trying in increase or decrease the scale using this method. It is almost impossible to scale “just a little Also, special smoothing morphs and “taperhad to be incorporated, since both propagating and smooth scaling cannot exist at the same time on the same body part. You may notice the morphs not “working to full effectif you are not at “-1, 0, or 1
Other
• Partial (Hidden)
FBM
▪ Thinner
Left and Right Collar, Shoulder, Forearm
Morphs
• Partial (Hidden)
FBM
▪ Thinner
▪ Muscle Tone
Left and Right Hand
Scale
• Propagating Scale (note: Because of the nature of “propagating scalein Poser you can and WILL see “poppingor a large difference in scaling when trying in increase or decrease the scale using this method. It is almost impossible to scale “just a little Also, “taperhad to be incorporated, since both propagating and smooth scaling cannot exist at the same time on the same body part. You may notice the morphs not “working to full effectif you are not at “-1, 0, or 1
Morphs
• Partial (Hidden)
FBM
▪ Thinner
▪ Muscle Tone
Other
• Spread (1 to -1 to bring together)
• Close (1 to -1 to open)