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Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Cherry Knights for NearMe

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Cherry Knights for NearMe Daz Content
Cherry Knights for NearMe Daz Content
Cherry Knights for NearMe Daz Content
Cherry Knights for NearMe Daz Content
Cherry Knights for NearMe Daz Content
Cherry Knights for NearMe Daz Content
Cherry Knights for NearMe Daz Content
$9.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Darkseal
DarksealUnited States flag
Karma: 3,146|Joined: 2024|

Content Artist making 3d items for print, games, and characters for Poser and Daz3d
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

Item Details

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Cherry Knights for NearMe

Is your old Armor sooo lvl 12, and your like, lvl 23 already? Wanna be a Dark Knight with a heavy sword so you can cast a magic spell while loping off a limb? Well Cherry Knights is for YOU! We have included both a Cherry version and a Near Me version of the armor to match your body type. We have Dark Knight, Gold Gaurd, and Paladin MAT poses to match with a certain traveling/mount companion. The waist plates are smart props that can be added or taken away for different looks. Don't pay allot of Qill for other armor, Get Cherry Knights today! *This message has been approved by the Kiwi Knights Association*


System Requirements: "NearMe" and Poser 6 or above or Daz3D.
"Cherry" morph used in promo images
"Eye Set" used in promo images


What's Included?

CherryKnightsReadme
License.txt
Runtime

Runtime Folder including the following


Runtime/libraries/Character/near_me/Cherry Knights/Cherry Knights.cr2 .png
Runtime/libraries/Character/near_me/Cherry Knights/Nearme Knights.cr2 .png

Runtime/libraries/Pose/near_me/MAT Cherry Knights/Dark Knight.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Dark Plates.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Gold Gaurd.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Gold Plates.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Paladin.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Paladin Plates.png .pz2

Runtime/libraries/Props/near_me/Cherry Knights/Back Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Front Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Heavy Sword.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Left Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Right Plate.png .pp2


Runtime/Geometries/near_me/Cherry Knights/Cherry Knights.obj
Runtime/Geometries/near_me/Cherry Knights/Nearme Knights.obj
Runtime/Geometries/near_me/Cherry Knights/backplate2.obj
Runtime/Geometries/near_me/Cherry Knights/frontplate2.obj
Runtime/Geometries/near_me/Cherry Knights/leftplate2.obj
Runtime/Geometries/near_me/Cherry Knights/rightplate2.obj
Runtime/Geometries/near_me/Cherry Knights/HeavySword.obj


Runtime/textures/near_me/Cherry Knights/ArmArmor.jpg
Runtime/textures/near_me/Cherry Knights/ChestPlate.jpg
Runtime/textures/near_me/Cherry Knights/LeggingRivits.jpg
Runtime/textures/near_me/Cherry Knights/Leggings.jpg
Runtime/textures/near_me/Cherry Knights/NeckRing.jpg
Runtime/textures/near_me/Cherry Knights/Plates.jpg
Runtime/textures/near_me/Cherry Knights/reflectarmorbw.jpg
Runtime/textures/near_me/Cherry Knights/Shoes.jpg
Runtime/textures/near_me/Cherry Knights/ThighArmor.jpg
Runtime/textures/near_me/Cherry Knights/UndieArmor.jpg


Installation:
Unzip the file and copy the content into your Poser directory and merge with Runtime.
If you do not you will have to manually place each item in its respective folder in which it has already been placed in the inventory list above.


Limitations:
Do not re-sell any item in this package.

Usage tips:
Parent Sword to hand for easy use. The armor has IK turned on when you bring it on stage. For easy use you may want to turn IK off before conforming to figure. If things look weird on your posed figure, select the armor and "zero out" the figure useing the Joint parameter window. The plates are smart props!


Enjoy!
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