
Cherry Knights for NearMe

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Content Artist making 3d items for print, games, and characters for Poser and Daz3d
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Vendor: | Darkseal |
Published: | Oct 16, 2025 |
Download Size: | 11.8 MB |
Software: | Poser |
Compatible Figure: | Other Poser Figure |
dForce: | – |
Included Formats
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Favorites: | 0 |
Likes: | 0 |
Views: | 13 |
Item Ratings

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Cherry Knights for NearMe
Is your old Armor sooo lvl 12, and your like, lvl 23 already? Wanna be a Dark Knight with a heavy sword so you can cast a magic spell while loping off a limb? Well Cherry Knights is for YOU! We have included both a Cherry version and a Near Me version of the armor to match your body type. We have Dark Knight, Gold Gaurd, and Paladin MAT poses to match with a certain traveling/mount companion. The waist plates are smart props that can be added or taken away for different looks. Don't pay allot of Qill for other armor, Get Cherry Knights today! *This message has been approved by the Kiwi Knights Association*
System Requirements: "NearMe" and Poser 6 or above or Daz3D.
"Cherry" morph used in promo images
"Eye Set" used in promo images
What's Included?
CherryKnightsReadme
License.txt
Runtime
Runtime Folder including the following
Runtime/libraries/Character/near_me/Cherry Knights/Cherry Knights.cr2 .png
Runtime/libraries/Character/near_me/Cherry Knights/Nearme Knights.cr2 .png
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Dark Knight.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Dark Plates.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Gold Gaurd.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Gold Plates.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Paladin.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Paladin Plates.png .pz2
Runtime/libraries/Props/near_me/Cherry Knights/Back Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Front Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Heavy Sword.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Left Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Right Plate.png .pp2
Runtime/Geometries/near_me/Cherry Knights/Cherry Knights.obj
Runtime/Geometries/near_me/Cherry Knights/Nearme Knights.obj
Runtime/Geometries/near_me/Cherry Knights/backplate2.obj
Runtime/Geometries/near_me/Cherry Knights/frontplate2.obj
Runtime/Geometries/near_me/Cherry Knights/leftplate2.obj
Runtime/Geometries/near_me/Cherry Knights/rightplate2.obj
Runtime/Geometries/near_me/Cherry Knights/HeavySword.obj
Runtime/textures/near_me/Cherry Knights/ArmArmor.jpg
Runtime/textures/near_me/Cherry Knights/ChestPlate.jpg
Runtime/textures/near_me/Cherry Knights/LeggingRivits.jpg
Runtime/textures/near_me/Cherry Knights/Leggings.jpg
Runtime/textures/near_me/Cherry Knights/NeckRing.jpg
Runtime/textures/near_me/Cherry Knights/Plates.jpg
Runtime/textures/near_me/Cherry Knights/reflectarmorbw.jpg
Runtime/textures/near_me/Cherry Knights/Shoes.jpg
Runtime/textures/near_me/Cherry Knights/ThighArmor.jpg
Runtime/textures/near_me/Cherry Knights/UndieArmor.jpg
Installation:
Unzip the file and copy the content into your Poser directory and merge with Runtime.
If you do not you will have to manually place each item in its respective folder in which it has already been placed in the inventory list above.
Limitations:
Do not re-sell any item in this package.
Usage tips:
Parent Sword to hand for easy use. The armor has IK turned on when you bring it on stage. For easy use you may want to turn IK off before conforming to figure. If things look weird on your posed figure, select the armor and "zero out" the figure useing the Joint parameter window. The plates are smart props!
Enjoy!
System Requirements: "NearMe" and Poser 6 or above or Daz3D.
"Cherry" morph used in promo images
"Eye Set" used in promo images
What's Included?
CherryKnightsReadme
License.txt
Runtime
Runtime Folder including the following
Runtime/libraries/Character/near_me/Cherry Knights/Cherry Knights.cr2 .png
Runtime/libraries/Character/near_me/Cherry Knights/Nearme Knights.cr2 .png
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Dark Knight.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Dark Plates.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Gold Gaurd.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Gold Plates.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Paladin.png .pz2
Runtime/libraries/Pose/near_me/MAT Cherry Knights/Paladin Plates.png .pz2
Runtime/libraries/Props/near_me/Cherry Knights/Back Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Front Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Heavy Sword.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Left Plate.png .pp2
Runtime/libraries/Props/near_me/Cherry Knights/Right Plate.png .pp2
Runtime/Geometries/near_me/Cherry Knights/Cherry Knights.obj
Runtime/Geometries/near_me/Cherry Knights/Nearme Knights.obj
Runtime/Geometries/near_me/Cherry Knights/backplate2.obj
Runtime/Geometries/near_me/Cherry Knights/frontplate2.obj
Runtime/Geometries/near_me/Cherry Knights/leftplate2.obj
Runtime/Geometries/near_me/Cherry Knights/rightplate2.obj
Runtime/Geometries/near_me/Cherry Knights/HeavySword.obj
Runtime/textures/near_me/Cherry Knights/ArmArmor.jpg
Runtime/textures/near_me/Cherry Knights/ChestPlate.jpg
Runtime/textures/near_me/Cherry Knights/LeggingRivits.jpg
Runtime/textures/near_me/Cherry Knights/Leggings.jpg
Runtime/textures/near_me/Cherry Knights/NeckRing.jpg
Runtime/textures/near_me/Cherry Knights/Plates.jpg
Runtime/textures/near_me/Cherry Knights/reflectarmorbw.jpg
Runtime/textures/near_me/Cherry Knights/Shoes.jpg
Runtime/textures/near_me/Cherry Knights/ThighArmor.jpg
Runtime/textures/near_me/Cherry Knights/UndieArmor.jpg
Installation:
Unzip the file and copy the content into your Poser directory and merge with Runtime.
If you do not you will have to manually place each item in its respective folder in which it has already been placed in the inventory list above.
Limitations:
Do not re-sell any item in this package.
Usage tips:
Parent Sword to hand for easy use. The armor has IK turned on when you bring it on stage. For easy use you may want to turn IK off before conforming to figure. If things look weird on your posed figure, select the armor and "zero out" the figure useing the Joint parameter window. The plates are smart props!
Enjoy!