
FPS Arms Pack 01B 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Davlet |
Published: | Apr 28, 2025 |
Download Size: | 1.9 GB |
Game Ready: | Yes |
Polygons: | 25,963 |
Vertices: | 13,110 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 44 |
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FPS Arms Pack 01B 3D Model
Update 2.2
- Improved the skinning of the rotation of the hand (forearm) - lowerarm_twist_01,lowerarm_twist_02. Now the rotation of the hand (forearm) has become much better!
- Compatibility of the 3d hand model with the Cascadeur animation program
- added a leather glove v2;
- Added textures of dirty hands;
------------------------------------------------------------------
- Realistic 3d hands model for games from the first person or other. Control Rig. Easy retargeting!
- Easily create your own animation or edit the finished one with Control Rig!
- Full compatibility with Epic Skeleton UE5 version.
- Full compatibility with Epic Skeleton UE4 version.
- 3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.
- Textures with a resolution of 4k(4096x4096);
- Triangulation model (divided into triangles) for correct export to game engines;
- Unreal Engine project 4.27 and 5.0 – 5.5;
- PBR Textures include: Base_Color,Displacement,Ambient_occlusion, Normal_OpenGL,Roughness and others;
- Blender file with two ready-made rigs and customized materials (watch the video);
- .fbx,
---------------------------------
Technical details
- UE4 and UE5 Rig;
- 10 color styles;
- Two shades of skin texture;
- Included textures in sizes 4096;
- Low Poly All - Verts 13,110; Tris 25,963;
- PBR Materials;
- Control Rig;
I recommend that you restart the animation using the Control Rig (see the video on the links) if you are not satisfied with the re-targeted animation and want to improve it and use additional bones.
Note! To use Control Rig, activate the Control Rig plugin!
- correction of fingers (a common problem when retargeting animation);
- correction of deformity in the areas of wrist rotation (a common problem);
Tutorial on how to fix the problem with turning the arm (wrist) using Control Rig
- Improved the skinning of the rotation of the hand (forearm) - lowerarm_twist_01,lowerarm_twist_02. Now the rotation of the hand (forearm) has become much better!
- Compatibility of the 3d hand model with the Cascadeur animation program
- added a leather glove v2;
- Added textures of dirty hands;
------------------------------------------------------------------
- Realistic 3d hands model for games from the first person or other. Control Rig. Easy retargeting!
- Easily create your own animation or edit the finished one with Control Rig!
- Full compatibility with Epic Skeleton UE5 version.
- Full compatibility with Epic Skeleton UE4 version.
- 3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.
- Textures with a resolution of 4k(4096x4096);
- Triangulation model (divided into triangles) for correct export to game engines;
- Unreal Engine project 4.27 and 5.0 – 5.5;
- PBR Textures include: Base_Color,Displacement,Ambient_occlusion, Normal_OpenGL,Roughness and others;
- Blender file with two ready-made rigs and customized materials (watch the video);
- .fbx,
---------------------------------
Technical details
- UE4 and UE5 Rig;
- 10 color styles;
- Two shades of skin texture;
- Included textures in sizes 4096;
- Low Poly All - Verts 13,110; Tris 25,963;
- PBR Materials;
- Control Rig;
I recommend that you restart the animation using the Control Rig (see the video on the links) if you are not satisfied with the re-targeted animation and want to improve it and use additional bones.
Note! To use Control Rig, activate the Control Rig plugin!
- correction of fingers (a common problem when retargeting animation);
- correction of deformity in the areas of wrist rotation (a common problem);
Tutorial on how to fix the problem with turning the arm (wrist) using Control Rig